[MOD]Deathisland Mod

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
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Andrew_b




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[MOD]Deathisland Mod

Post by Andrew_b »

map made by andrew_b at halomods forums

i made this mod because i wanted to show the pelican with out the collision model of the
drivable pelican. the drivable pelican had the invisible wall in the back, well yeah i took
that off. but you still need to walk over the back and to the windshield to drive it.

description:
two basses guarded by enemies. which side are you on? spartan decided to stay neutral and
not join the marines or the elites. now the red (elites) and the blue (marines) basses are
controlled by the enemy of spartan. kill them first then play mp later :P. i put the ai in
for some fun and just not a mod of a pelican that is fixed because that would be boring.
plus there are 2 new models (not new really, they're 1337's) and some problem with them.
the ar and sniper look like snipers but the fp is a differet gun??!!?? strange.

credit:
models - 1337
mod idea - me
peli tut - me
ai idea - me
idea on how to put 2 types of ai in one vehicle - me!

thanks 1337 for helping me.

have fun with the 75% perfected (still cant access cockpit from back) pelican. and kill the ai.

my tut is here http://forums.halomods.com/viewtopic.php?t=57141
Attachments
omg i walked in the back of the pelican...and i can walk back out too!!! O.o
omg i walked in the back of the pelican...and i can walk back out too!!! O.o
pelican collision update.JPG (56.45 KiB) Viewed 708 times
haha the marines cant see me :P
haha the marines cant see me :P
blue base (marines).JPG (57.54 KiB) Viewed 712 times
the elites are killing me! >:0
the elites are killing me! >:0
red base (elites).JPG (43.83 KiB) Viewed 704 times
deathisland mod.rar
the modded map!
(7.91 MiB) Downloaded 33 times
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

This is ok. But IMO, for all AI mods they should be done in CE then converted to PC. The AI don't respawn in this-all this is is some non-respawning AI, some new models, a pelican (with modified collision, GJ on that one) and that's basically it. 8.5/10 for effort, overall probably 7.5 or 8 out of 10.
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Andrew_b




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Post by Andrew_b »

thanks...the pelican was the main reason of the mod. i just put some ai in and thought it was cool to have marine and elite ai on seperate teams. :P i have no CE knowledge and thats why i need help with my huge mod i want to make. thanks for the 8.5 and the 7.75 :P. just i didnt want to set out a mod that was just a pelican.

deathisland idea post --> http://forums.halomods.com/viewtopic.php?t=57931
HRTJ





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Post by HRTJ »

Simple basic PMI mod. But as I always say, Simple but effective. Its pretty fun, so ill give it a 8/10 for effort.
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