does any know how to make vehicles spawn as if they were destroid but you can still use them
would really help in my next mod
vehicle help
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vehicle help
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- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
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You gotta spawn it in it damaged form, to do so...
*zanzibar used in example*
1) open your map with Insolence
2) scroll down to the [vehc] tag and select the one you want to spawn a damaged vehicle.
3) Hit the 'Vehicle permutations" button in blue
*warthog.vehc was used in example*

That little permutation box (#3 in the pic) determines the variation of the vehicle.
If your editing the warthog.vehc or warthog_gauss.vehc, change that value to "damaged" and it will spawn visually damaged but has full health and a chain-gun turret.
This goes for all vehicles. Just open the vehc tag of choice, select "vehicle permutations" and change the variation value to "damaged" to spawn a damaged version of that vehicle.
*zanzibar used in example*
1) open your map with Insolence
2) scroll down to the [vehc] tag and select the one you want to spawn a damaged vehicle.
3) Hit the 'Vehicle permutations" button in blue
*warthog.vehc was used in example*

That little permutation box (#3 in the pic) determines the variation of the vehicle.
If your editing the warthog.vehc or warthog_gauss.vehc, change that value to "damaged" and it will spawn visually damaged but has full health and a chain-gun turret.
This goes for all vehicles. Just open the vehc tag of choice, select "vehicle permutations" and change the variation value to "damaged" to spawn a damaged version of that vehicle.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
or go into the vehi tag and change the "Default Model Variant" to "damaged"

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