When I opening Hek+ and extract Bloodgulch.Scenario
and start it with sapien it's not working
sapien is closing down
and when I extract actor variant and open it in sapien (tutorial.scenario) it's popup a window
see this window:
[url]http:\\www.freewebs.com\wilpich\ERROR.bmp[/url]
Please help me
Problem
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- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
- Location: I'm a Paranoid
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here is the last lines in the debug.txt
Code: Select all
04.01.07 21:15:43 sapien pc 01.00.00.0609 ----------------------------------------------
04.01.07 21:15:43 reference function: _write_to_error_file
04.01.07 21:15:43 reference address: 401b13
04.01.07 21:15:43 Couldn't read map file './sapienbeta.map'
04.01.07 21:15:43 CreateDevice succeeded with refresh rate = 0
04.01.07 21:15:44 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.01.07 21:15:44 Increasing sound decompression buffer size to 1048576 bytes
04.01.07 21:15:51 file_open('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000002 'Det g
Aha now i see what's wrong thank you
now it's working
but now it is one more problem
when i click "edit types" and select actor_variant it's popup:
http://www.freewebs.com/wilpich/ERROR.bmp
now it's working
but now it is one more problem
when i click "edit types" and select actor_variant it's popup:
http://www.freewebs.com/wilpich/ERROR.bmp
-
- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
- Location: I'm a Paranoid
- Contact:
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When i extract all bitmaps and shaders and try
then i go to edit types add and select the actor variant=sapien is closing down
and now i have more problems i can't extract something look the picture
http://www.freewebs.com/wilpich/noextract.bmp
then i go to edit types add and select the actor variant=sapien is closing down
and now i have more problems i can't extract something look the picture
http://www.freewebs.com/wilpich/noextract.bmp
Thank you for saving my lifeAKlass wrote:you gotta go pass the actor tag if their is eve one tag mising like a bitmap shader it wont load
but i have more problems:
why the grunt looks like that?http://www.freewebs.com/wilpich/konstiggrunt.bmp