BSP Viewer Error, please help.

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
dapallox1





Posts: 45
Joined: Mon Mar 20, 2006 11:31 pm
Location: Mississippi

BSP Viewer Error, please help.

Post by dapallox1 »

Every time I open BSP Viewer in Entity, it gives me this error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
Error in the application.
-2005530518 (D3DERR_NOTAVAILABLE)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at entity.Renderer.BSPCollisionViewer.InitializeGraphics()
at entity.Renderer.BSPCollisionViewer.Main()
at entity.Renderer.BSPCollisionViewer..ctor(BSPCollision tempcoll, Int32 mapnumberx)
at entity.MapForm.bspcollisionViewerToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2436.2382
Win32 Version: 1.0.2436.2382
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/entity%20beta%201.3.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
HaloMap
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/HaloMap.DLL
----------------------------------------
MetaEditor.cs
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/MetaEditor.cs.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
BugReporter
Assembly Version: 1.0.2368.29076
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/BugReporter.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
Model Resizer
Assembly Version: 1.0.2372.23755
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/Model%20Resizer.dll
----------------------------------------
XML Plugin Reader
Assembly Version: 1.0.2372.30415
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/XML%20Plugin%20Reader.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Microsoft.DirectX.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Microsoft.DirectX.Direct3D.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




Any Idea?
Image
-=nick
XBC = dapallox1
Warthog Races
User avatar
mxrider108




Renovator Wordewatician 250

Posts: 456
Joined: Thu Jun 29, 2006 6:39 pm
Location: Cary, NC
Contact:

Post by mxrider108 »

Make sure you have the .NET Framework 2.0, a decent video card, DirectX, a new version of Entity (v. 1.3 is the newest release), and that your map isn't completely screwed up (try a clean map and see if that works). It should work if you have all the above.
dapallox1





Posts: 45
Joined: Mon Mar 20, 2006 11:31 pm
Location: Mississippi

Post by dapallox1 »

Okay, I just tried all of that, i installed directx_feb2007_redist and opened Ascension, the clean one, and opened the BSP Viewer. It came up as the blue .:Loading:. thing, then my monitor flashed, and then it came up with a different error:


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at entity.Renderer.Renderer.CreateDevice(Control renderpanel)
at entity.BSPViewer.InitializeGraphics()
at entity.BSPViewer.Main()
at entity.BSPViewer..ctor(BSPModel tempbsp, Int32 mapnumberx)
at entity.MapForm.viewBSPToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2436.2382
Win32 Version: 1.0.2436.2382
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/entity%20beta%201.3.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
HaloMap
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/HaloMap.DLL
----------------------------------------
MetaEditor.cs
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/MetaEditor.cs.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
BugReporter
Assembly Version: 1.0.2368.29076
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/BugReporter.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
Model Resizer
Assembly Version: 1.0.2372.23755
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/Model%20Resizer.dll
----------------------------------------
XML Plugin Reader
Assembly Version: 1.0.2372.30415
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/Libraries/XML%20Plugin%20Reader.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
SandDock
Assembly Version: 1.0.6.0
Win32 Version: 1.0.6.0
CodeBase: file:///C:/Program%20Files/UMP/H2%20Tools/entity%20beta%201.3/SandDock.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.3900
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


This one says INVALID_CALL, what could it be now?
Image
-=nick
XBC = dapallox1
Warthog Races
User avatar
mxrider108




Renovator Wordewatician 250

Posts: 456
Joined: Thu Jun 29, 2006 6:39 pm
Location: Cary, NC
Contact:

Post by mxrider108 »

Honestly you don't need to paste all that error log to me, because I don't know what it means any better than you do :wink:

All I know to do is what I already posted. Try redownloading the .NET framework and the newest Entity as well (since you already updated DirectX). Maybe someone else who knows more about the technical aspects of .NET can give you some more tips because I'm all out...
dapallox1





Posts: 45
Joined: Mon Mar 20, 2006 11:31 pm
Location: Mississippi

Post by dapallox1 »

haha, well, thanks anyways.
Image
-=nick
XBC = dapallox1
Warthog Races
User avatar
Th2mods
Readers Club





Posts: 1229
Joined: Mon Jan 08, 2007 5:54 pm
Location: Salt Lake City, Utah
Contact:

Post by Th2mods »

dapallox1 wrote:haha, well, thanks anyways.
try this entity, http://forums.halomods.com/viewtopic.php?t=39595
Image
dapallox1





Posts: 45
Joined: Mon Mar 20, 2006 11:31 pm
Location: Mississippi

Post by dapallox1 »

doesn't work... but you know, I have UMP V3. So I went to BSP Viewer, the seperate app from entity, and that loaded fine. Except I don't know how to actually view the map like I would in gameplay. I was able to view the collision points but thats it.
Image
-=nick
XBC = dapallox1
Warthog Races
User avatar
Prey




Connoisseur Snitch! Pyre Articulatist 500

Posts: 1026
Joined: Wed Dec 27, 2006 6:49 am
Location: UK
Contact:

Post by Prey »

dapallox1 wrote:-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
The directx device could not be created, this may be either because you do not have the latest directx, or your graphics card isnt up to it... or just bad coding :?
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
dapallox1





Posts: 45
Joined: Mon Mar 20, 2006 11:31 pm
Location: Mississippi

Post by dapallox1 »

im getting a new video card this weekend. I need to anyways so i can play half life. thanks for the help
Image
-=nick
XBC = dapallox1
Warthog Races
Post Reply