AI in MP using H2G and H2C
- Trulife8342
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AI in MP using H2G and H2C
AI in MP Tutorial
			
			
													
					Last edited by Trulife8342 on Wed Mar 21, 2007 6:50 pm, edited 1 time in total.
									
			
									
						- Trulife8342
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- foxfanatic23I7
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Can you say uber leetzorz mega awesome 1337 1000000/.1 mega ultra super duper leet to the maxx leet?
Oh, I rembemer when not even basic ai was possible, now we got it
.
<3 Trulife in a non gay way.
			
			
													Oh, I rembemer when not even basic ai was possible, now we got it
<3 Trulife in a non gay way.
					Last edited by foxfanatic23I7 on Wed Mar 21, 2007 7:22 pm, edited 1 time in total.
									
			
									
						- Trulife8342
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				supercoolguy117
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yes they are listed under a unknown reflexivesupercoolguy117 wrote:would AI Encounters, AI Zones, and AI Triggers be under an unknown?
i cannot seem to find them anywhere in h2 g.
it be out dated i guess...
he is using the newer version that I sent him so just wait till the final comes out and they will be labeled, until then maybe someone who knows can tell us, I really don't feel like opening up the source and figuring it out again
- Th2mods
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who wouldn'tAnthony wrote:yes they are listed under a unknown reflexivesupercoolguy117 wrote:would AI Encounters, AI Zones, and AI Triggers be under an unknown?
i cannot seem to find them anywhere in h2 g.
it be out dated i guess...
he is using the newer version that I sent him so just wait till the final comes out and they will be labeled, until then maybe someone who knows can tell us, I really don't feel like opening up the source and figuring it out again
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				supercoolguy117
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 - Joined: Wed Aug 03, 2005 10:34 am
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				supercoolguy117
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- Trulife8342
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- Trulife8342
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-Yes its in the process
-no, it has to have both static and dynamic P.F
-yes and no, it has nodes on the corners and such, pretty much a rough phmo model
-it doesnt
-maybe if you fixed some problems and not just make a big plane as a zone then yes it would work
neodos, does that answer your questions?
			
			
									
									
						-no, it has to have both static and dynamic P.F
-yes and no, it has nodes on the corners and such, pretty much a rough phmo model
-it doesnt
-maybe if you fixed some problems and not just make a big plane as a zone then yes it would work
neodos, does that answer your questions?
Yes thanks you very much for your time, and if i can do something to help, testing apps or i don't know what contact me  
 
Anyway i am still waiting for someone who know what is the offset of the "AI encounters" reflexive, because i can't get my AI spawning, the map start, everything is ok but the ai doesn't spawn, i use Yelo to enable AI...
			
			
									
									
						Anyway i am still waiting for someone who know what is the offset of the "AI encounters" reflexive, because i can't get my AI spawning, the map start, everything is ok but the ai doesn't spawn, i use Yelo to enable AI...
- Trulife8342
 - Posts: 2403
 - Joined: Sat Sep 03, 2005 7:04 am
 - Location: Miami, FL -- Name: Mauro Garcia
 - Contact:
 
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