i got an error trying to add glass to a map, ive set the materials as glass%#-
for breakable, but then it said it couldnt allocate to final cluster mirror
error on adding glass to a map
- kirby_422
- Posts: 250
- Joined: Mon Apr 11, 2005 4:07 pm
- Location: In front of my computer.. how do you think im talking to you?
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Re: error on adding glass to a map
This problem VMalolo420 wrote:That happens when ever I try to put dynamic mirrors, maybe the reflection properties for your glass shader is set to that.
I dunno I'm just guessing.
only happens when you have to many sufaces with dynamic mirror set on them, just keep them to a minimum, and it should all be goodkwazy wrote:couldnt allocate to final cluster mirror
Wow.. I havnt updated any of my stuff here since like 2 years ago.. lol