hotel zanzibar

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chubchubbz





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hotel zanzibar

Post by chubchubbz »

this is my first mod and its a MP sppf of oldmombassa
i blocked off one of the entrances so that its a fight in the city area with all the buildings. its really easy to get on top of the buildings so there is still away to get off the map onto another part of the map but i didnt put any weapons or spawns over there so theres really no point in doing that. not all game types work so if anyone can fix that it would be appreciated. if anyone wants to they can make changes to it.better pics would be nice too.

download here!

i did find some bugs when you're an elite there is no fps model unless you have the shotgun and beatdown is a little laggy, there are someplaces on the wall where you can fall through the map i tried to block them but theres a possibility that you can still fall through it

credits:
Entity - pokecancer
H2Core and H2Guerilla - not sure but i think pokecancer
H2Mapchecker - Anthony
Pictures - Darkshallfall
Pics
Attachments
overshield on fire! o_O
overshield on fire! o_O
DSC00076.JPG (240.59 KiB) Viewed 1970 times
front desk
front desk
DSC00075.JPG (239.8 KiB) Viewed 1973 times
br
br
DSC00074.JPG (248.32 KiB) Viewed 1925 times
hotel zanzibar
hotel zanzibar
DSC00073.JPG (253.11 KiB) Viewed 1914 times
sniper spawn
sniper spawn
DSC00072.JPG (232.75 KiB) Viewed 1884 times
Last edited by chubchubbz on Mon Mar 26, 2007 1:48 pm, edited 1 time in total.
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WoW




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Post by WoW »

Needs better pics.
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DarkShallFall




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Post by DarkShallFall »

ill get you better pic chubchubbz um is the download a full map it 40 mb?
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foxfanatic23I7




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Post by foxfanatic23I7 »

no, when rebuilding a map, the sppf or serenity size increases by a ton.
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latinomodder





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Post by latinomodder »

why release a mod if its not perfect?
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halo0001





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Post by halo0001 »

hmm seems to need more actual modding like idk some active scenary or some cool stuff like that would really set this mod off but also does it have fixed gametypes and team spawns and is it slc?
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chubchubbz





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Post by chubchubbz »

latinomodder wrote:why release a mod if its not perfect?


because its as much as i know how to do and its good enough to play on

and the file is small cuz i compressed the sppf with winrar btw this is for beaver creek
chubchubbz





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Post by chubchubbz »

idk how to do team spawns so i released it as is and system link stuff ... yeah idk making it better would be appreciated
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DarkShallFall




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Post by DarkShallFall »

Add Me 2 the credits for pics plz.
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note: dude there s a dumpster in the wall and it sent me flying when i jumped on it and where the antena is the wall has no coll u walk through it and fall.
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Post by Cragsterboy »

kwl nice work! I might ave ago on this one!
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DarkShallFall




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Post by DarkShallFall »

Heres some main menu images i made 4 the mod


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Post by Sgt.Peppers »

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DarkShallFall




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Post by DarkShallFall »

thx dude i did my best. lol and dude has any one else gottin the sexy chat hud message while playing this
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Post by StalkingGrunt911 »

Are all the objective spawns, etc placed out? If you would like I can help you with your Elite FP model problem. Just IM me. :wink:
chubchubbz





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Post by chubchubbz »

the objective spawns are placed on map but i think i placed them wrong so idk but yeah if anyone wants to fix it go ahead
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Post by x088x »

As I said in another topic, no objective spawns, no deal. :?
Halo 3 ruined everything..
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slugggggg
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Post by slugggggg »

Yeah, I got objective spawns working for that floodlab now, by the way.
Anywho I was hoping someone would do this bsp.
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