hmmmm
hmmmm
I was talking about how you can edit maps using a hex editor for the bsp, but extracting all those points into a modeling program and putting the new points back in would take forever, therefore making it pointless to use a hex editor to edit the bsp, BUT, if some one could make a program, that if you open a map, it loads in 2 windows, one as a hex editor and the other a type of modeling program, the program would let you select the points on the map with either the hex editor or the modeler, and if you select one thing in one window, it selects the corosponding thing in the other window. If you move something in the map it changes in the corosponding window as well. Therefore, making it entirely possible to make your own maps (kinda).