New Terraspace
- GametagAeonFlux
- Posts: 9320
- Joined: Sun Jun 06, 2004 7:27 pm
- Location: Lincoln, NE
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The terrain bit of this piece is so small it seems almost insignificant. I don't see a point to it other than to allow this to be called "terraspace". It's incredibly basic and doesn't look like it has much (if any) custom material work.
The light rays on the terrain (on the bottom/left kinda) look out of place.
The boat and hang glider are very awkwardly placed, stand out, and just look bad altogether. The planet's moon seems small, and to me, looks like something you added last second to make it feel less empty. Also, I think the shadow on the major planet is a little big.
The whole piece is under contrasted too...green is quite an ugly color in such large quantities.
Nice try though.
The light rays on the terrain (on the bottom/left kinda) look out of place.
The boat and hang glider are very awkwardly placed, stand out, and just look bad altogether. The planet's moon seems small, and to me, looks like something you added last second to make it feel less empty. Also, I think the shadow on the major planet is a little big.
The whole piece is under contrasted too...green is quite an ugly color in such large quantities.
Nice try though.
Lose the sailboat and hang glider
. In the far back left on the terrain, there are a few mountains that just don't blend in right due to fog/visibility. Land looks a little too sharpened to mix with the rest of the scene IMO.
I like the green though. When you use it in a piece and keep it constant, it looks fine.
Hell, it's still better than I could do

I like the green though. When you use it in a piece and keep it constant, it looks fine.
Hell, it's still better than I could do

- RaVNzCRoFT
- Posts: 6208
- Joined: Mon Jan 10, 2005 3:05 pm
- Location: Raleigh, North Carolina, USA
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Your space part of it just looks like it's looking at stars through clouds. Notice in the one you were going for, the difference in lighting on the planet, you can see half the planet and it looks good. Regardless of the light source, it looks better than having 95% of the planet dark, with the edges visible.
As well, notice in the one you were shooting for that the starfield isn't just stars with some clouds, there's a LOT of effort put into the starfield. I'd say bump up the amount of time spent on the starfield itself, maybe 2-3 hours for you, to a week's worth of effort, and really pump out some good stuff.
Regardless, this is your best work yet.
8/10.
As well, notice in the one you were shooting for that the starfield isn't just stars with some clouds, there's a LOT of effort put into the starfield. I'd say bump up the amount of time spent on the starfield itself, maybe 2-3 hours for you, to a week's worth of effort, and really pump out some good stuff.
Regardless, this is your best work yet.
8/10.

Kirk wrote:Now Zoolander, there's a hit.
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
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They all look the same
After a while all the space scape's look the same... A planet with an atmosphere with terrain and stars.
- Alexei
- Posts: 164
- Joined: Tue Feb 15, 2005 1:05 am
- Location: Behind you holding a sharp sword
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Re: They all look the same
just because many people make copy paste images nowadayscryticfarm wrote:After a while all the space scape's look the same... A planet with an atmosphere with terrain and stars.
hmm, the genre is starting to die again
dammit
this one is ok, but its abit empty atm