I need UV coordinates or meshes for halo models

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Dave_Linger





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Joined: Thu Jan 29, 2004 2:58 pm
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I need UV coordinates or meshes for halo models

Post by Dave_Linger »

I have MC done, but I got that from a friend. I basically need a bunch of models in .3ds format that have the meshes. I know some people out there have figured out a real simple way to do this, so speak up! and if you have the files all ready with the meshes and all, be a friend and send what you have to me :P
PE$T





Posts: 61
Joined: Sun Mar 14, 2004 2:49 pm

Post by PE$T »

Here ya go.

vehicles:

http://www.turbosquid.com/HTMLClient/Fu ... ullPreview

characters/2 weaps:

http://www.turbosquid.com/HTMLClient/Fu ... ullPreview

just gotta register with turbosquid.
also no textures :(
Dave_Linger





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Post by Dave_Linger »

I can get the models myself- what I want are the textures or texture co-ordinates, or if anyone has .3ds or .max files thats great too
Wraith





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Joined: Wed Oct 15, 2003 2:48 pm

Post by Wraith »

You need to use models extracted from XBOX maps, not PC. The Xbox versions will have texture coordinates, and you can apply the texture easily.
Dave_Linger





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Joined: Thu Jan 29, 2004 2:58 pm
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Post by Dave_Linger »

shit- anyone here have XBOX halo, AIM, and HMT? thanks :D
blink 182





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Post by blink 182 »

i have all 3 but i dont mod xbox halo
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