Mesh Import Obj

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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The Ghost





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Mesh Import Obj

Post by The Ghost »

Okay, I have a question. When you are in Spark Edit 3.02 and you can go to the menu and click File > Export Mesh Obj or something like that. Then you can save it and edit it. Now, how can you import that edited mesh obj back into the game to play with it? Please help!
Pwn4g3




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Post by Pwn4g3 »

Thats what I wanna know :D
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Veegie




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Post by Veegie »

No.
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blink 182





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Post by blink 182 »

i wanna know that too...i dont understand y the bsp isnt a model
smeagol8799





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Post by smeagol8799 »

ditto someone help us please
KoMatik





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Post by KoMatik »

i remember i opened the BG bsp in milkshape, and really FUxx0red it. yah it was really messed
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__Blaz0__




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Post by __Blaz0__ »

That will work as I have been working on a SP conversion. It is however no small task. When the level mesh is exported it contains only mesh thats all. Not to mention the scale is waaay off and you have to reverse the normals on every single face. So yes u can bring a mesh into max for exporting with tool.exe, but you also have to texture and follow all the sealed world rules and not to mention a reference box. It is alot of work, but I think some quality work could come that way.

__Blaz0__
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