Adding Depth of field (DOF) really adds depth to a halo 2 capture (forgive the pun) I messed around with this ages ago when i was first testing out Xbox7887's trainer (Project Yelo).
Snave wrote:Adding Depth of field (DOF) really adds depth to a halo 2 capture (forgive the pun) I messed around with this ages ago when i was first testing out Xbox7887's trainer (Project Yelo).
When I take screens with DOF enabled the single shots come out glitchy. Like blocks and lines going through the top of the shot.
Snave wrote:Adding Depth of field (DOF) really adds depth to a halo 2 capture (forgive the pun) I messed around with this ages ago when i was first testing out Xbox7887's trainer (Project Yelo).
that effect seems to do an anti-aliasing effect i will give it a try
That DOF effect was done in photoshop, sorry if i confused anybody. The DOF function contained in Halo2 isn't very advanced, it seems asif there is a single plane that controls the focal point.. which sucks.
Yes in the cuscene it's for that i was wondering how on cinematic there's so much Anti-aliasing, so it's that Dof effect, but yes, if it's just a plane it's not really useful for a video.
I think that everyone who has not beaten campaign on halo 2 should go ahead and do it. You find so many machs and blocs that you want to use, plus you find awesome bsp's and many other things. Also, I will tell someone on xbl that Im making a mod with a gondola in it and they're like, wtf? And thats because they havent beaten campaign. So please, everyone beat campaign at least once.
I dont see how after this game being out for a little over two years, people not be the LEAST interested in the story (What the game is ABOUT and why it is even called "Halo" or even how the levels look like.
Its like buying a foot long sub and only eating 6 inches of it. =/
XTHIRST wrote:I will tell someone on xbl that Im making a mod with a gondola in it and they're like, wtf? And thats because they havent beaten campaign.