Larger BSP Conversion *Tut and App Included*

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MasterChief2829




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Post by MasterChief2829 »

TH2MODSoULMBoCOM wrote:
MasterChief2829 wrote:Is there a reason why I'm not seeing a spawn of 100s of threads with conversions? :P I mean usually with a new tool this big (think back to Insolence/Entity) the page gets filled with new mods within hours. I'm not saying I would like them, but it strikes me a bit odd. Are people actually working on their mods now? :o
ya... i have many maps coming into my mappack... more than are listed
People are giving you maps to make them exclusive in the map-pack? :x
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DoorM4n
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Post by DoorM4n »

WELLLLLL I fixed the building problem!!!!!! BUT it doesnt load :(

My beaver creek map loads in entity bsp viewer, and it seems to had taken around 5 min to rebuild. But it froze when loading. I will try again.
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xGhostlySnowx





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Post by xGhostlySnowx »

well nice job on the app..lol my map size is 110mb.. i got new Mombasa bsp4 to load... but it freezes.. so i should null the lsnd and what else?
also it is weird in firefox when ever i try to post replys on this site it says session invalid..wtf?
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Th2mods
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Post by Th2mods »

MasterChief2829 wrote:
TH2MODSoULMBoCOM wrote:
MasterChief2829 wrote:Is there a reason why I'm not seeing a spawn of 100s of threads with conversions? :P I mean usually with a new tool this big (think back to Insolence/Entity) the page gets filled with new mods within hours. I'm not saying I would like them, but it strikes me a bit odd. Are people actually working on their mods now? :o
ya... i have many maps coming into my mappack... more than are listed
People are giving you maps to make them exclusive in the map-pack? :x
yes... is that a problem? 8)
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Post by x088x »

Masterchief, I wouldn't be too worried about it. For some reason I get the feeling the maps won't be that great. :|
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Th2mods
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Post by Th2mods »

x088x wrote:Masterchief, I wouldn't be too worried about it. For some reason I get the feeling the maps won't be that great. :|
why would u think that? they are people just like you making maps and submitting them. so you are saying your map itsnt good
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Anthony




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Post by Anthony »

Snave wrote:Excelent work to everybody that was involved. Now you do know you cant have Guerilla without Sapien right? :)
ur right and it was planned but sadly there are people that don't want us to work on it anymore :cry:
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Snave




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Post by Snave »

Anthony wrote:
Snave wrote:Excelent work to everybody that was involved. Now you do know you cant have Guerilla without Sapien right? :)
ur right and it was planned but sadly there are people that don't want us to work on it anymore :cry:
D'oh
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DoorM4n
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Post by DoorM4n »

Anybody having timer freezing problems after rebuilding?
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xGhostlySnowx





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Post by xGhostlySnowx »

well what version of entity should i use for the bsp viewer because evertime i load my map up in it the bsp veiwer loads fine then flashes and goes all weird like.. there are random shapes and stuff all over my screen.. but the map loads fine on my xbox.. besides a few sound issues that can be fixed... Any ideas?
Edit: for feezing issues.. umm i got stuck on one tag that took forever.. my rebuild took about 3 hrs.. but it seemed to stop when i got to a sound tag.. but it still finished.. yea i am using turf as a base map
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DoorM4n
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Post by DoorM4n »

Well that explains one thing. The map built the bsp in properly, but didnt do the rest of its job.

I really hope I can get some of this working!
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xGhostlySnowx





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Post by xGhostlySnowx »

well what bsp are you trying to do?
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T Beezie




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Post by T Beezie »

I just wanted to say once again, thank you to everyone involved with the development of these tools.
Through testing, I've converted nearly every BSP from SP with very minimal complications. The only issuses I encountered where sound or scenery related, but, nothing a lil' extra h4x couldn't fix. ;)

I have already started production on an old mod with a new twist,
expect it's release to be EPIC!
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Night-Ops+MP=FTW! :o
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antszy101




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Post by antszy101 »

SWEET cant wait
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Post by Spammy »

Anthony wrote:
Snave wrote:Excelent work to everybody that was involved. Now you do know you cant have Guerilla without Sapien right? :)
ur right and it was planned but sadly there are people that don't want us to work on it anymore :cry:
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Post by EvilCanuck »

so night-ops in multiplayer does that mean more than one bsp into a mp map
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little_shadow




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Post by little_shadow »

no it does not sadly
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T Beezie




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Post by T Beezie »

EvilCanuck wrote:so night-ops in multiplayer does that mean more than one bsp into a mp map
Nope, I had just planned on using the very first BSP for my Night Ops MP mod, multiple BSPs would cause havoc w/ gametypes. ;p
But, I'm not saying multi-BSP MP maps are impossible though. ;)
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Th2mods
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Post by Th2mods »

im going to attempt to do a multiple BSP... i have an idea on how i can do it too :wink:

just waiting soooo long for it to rebuild. im just going to leave my comp on all night and go to bed
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Post by McT0asT »

When you guys find a fix for oldmombasa scenerios, can you post it on the main page? As soon as I saw this app come up, I thought outskirts MP(so did others) and really want to do it myself. Good work on this, I am loving it!
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