Skinning Projectiles?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
Owenski1114





Posts: 5
Joined: Mon Oct 30, 2006 9:33 am
Location: England

Skinning Projectiles?

Post by Owenski1114 »

Ok i want to skin the carbine slug so its not greeny yellow but so its red but i dnt no how to do it...can sum1 please help me?
Booya Frank, Booya!
User avatar
CrazyGruntModder





Posts: 48
Joined: Thu Sep 07, 2006 3:34 pm

Post by CrazyGruntModder »

I think you can skin the carbine contrail bitmap: "effects\bitmaps\contrails\contrail_human".

It wont change the projectile but it would probably be nearly impossible to tell that it was still green afterwards. :wink:
User avatar
SilentWolf





Posts: 1
Joined: Fri Mar 02, 2007 5:34 pm

Post by SilentWolf »

yeah, i agree
User avatar
DemonicSandwich




Advisor Connoisseur

Posts: 1198
Joined: Sat Sep 30, 2006 6:10 pm
Location:

Re: Skinning Projectiles?

Post by DemonicSandwich »

Owenski1114 wrote:Ok i want to skin the carbine slug so its not greeny yellow but so its red but i dnt no how to do it...can sum1 please help me?
Wait, are you referring to its contrail color? (the green "tail" that follows the bullet)
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
User avatar
hyyo





Posts: 30
Joined: Sat Sep 23, 2006 6:15 am
Location: Florida

Post by hyyo »

Image
stars45





Posts: 47
Joined: Tue Aug 22, 2006 3:42 pm

Post by stars45 »

just open up your map in the contrail editor program and change the all the chunks for the carbines projectile to whatever color you want
Post Reply