Model injection

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wexican





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Model injection

Post by wexican »

I need help with model injection

i want to know how you can use 3ds max to edit models

and how to skin them with UVW mapping correctly
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DemonicSandwich




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Post by DemonicSandwich »

3Ds max has built in tutorials, besides, you'll learn more about modeling at a modeling site.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Post by wexican »

no i know how to model i just need to know how to use 3ds max instead of milk shape cuz when i try to inject a (.OBJ) it gives me an error message
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DemonicSandwich




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Post by DemonicSandwich »

wexican wrote:no i know how to model i just need to know how to use 3ds max instead of milk shape cuz when i try to inject a (.OBJ) it gives me an error message
You can edit them the same way as pretty much any modeling program.

BTW, what app are you using to inject the models?
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Post by wexican »

im using dark matter... y do u know a better one?
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Th2mods
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Post by Th2mods »

ya... Entity
wexican





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Post by wexican »

k thnx 8)
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DemonicSandwich




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Post by DemonicSandwich »

Entity is much better because Darkmatter cannot inject correct UV Map coords but Entity can. :roll:
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Joined: Sun Feb 11, 2007 11:36 am

Post by wexican »

can some one send me a link for entity please
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DemonicSandwich




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Post by DemonicSandwich »

Here is a download for Entity v1.3
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





Posts: 15
Joined: Sun Feb 11, 2007 11:36 am

Post by wexican »

now i need help on how to inject a model with entity
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DemonicSandwich




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Post by DemonicSandwich »

wexican wrote:now i need help on how to inject a model with entity
You can use this tutorial for that. :wink:
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Post by wexican »

thnx man but how do u make bump map?
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DemonicSandwich




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Post by DemonicSandwich »

wexican wrote:thnx man but how do u make bump map?
This tutorial explanes the bumpmapping process.
After making your bumpmap, clone a camo image such as the battle_rifle_camo then inject your new bumpmap into it.
Then go to the shader that uses the bumpmap that you wanted to edit/change and change the bumpmap indent to your new bumpmap.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Post by wexican »

thnx dude
wexican





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Post by wexican »

for injecting guns do i have to have 2 different kind one for first person and one for third/on the map??
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Post by wexican »

HELO CAN ANY ONE HELP?? plz
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DemonicSandwich




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Post by DemonicSandwich »

wexican wrote:for injecting guns do i have to have 2 different kind one for first person and one for third/on the map??
No, you can use the same model for both first and third person perspectives.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
wexican





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Joined: Sun Feb 11, 2007 11:36 am

Post by wexican »

wut is the largest amount of polygons on a gun tht halo 2 can support
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Post by wexican »

my gun has been injected in to the game but when you hold it its flipped upside down, how do I fix this??
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