3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Darco




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Post by Darco »

yes. if you give the model the unwrap uvw then save/load
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neodos
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Post by neodos »

Nice! thank you, unwrap uvw worked fine :P

Thank you very much, haha now i can work on my render :)
Hawaiian Modder




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Post by Hawaiian Modder »

Hey I got alot of help from darco so here's my latest stuff.
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I need help with the primary and secondary color stuff.
(Legs look messed up)
And A hog I did for fun. =p
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(Yeah the windshield reflection map is wrong)

Also Darco get on aim >_<.
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Thanks lej for the sig.
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Ephrum




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Post by Ephrum »

WIP for my up-coming video project... needs work I know (like everything else lol)

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Hawaiian Modder




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Post by Hawaiian Modder »

That looks pretty cool, I had a similar idea.
You got AIM, because you look like you could help me out a little?
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Thanks lej for the sig.
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Ephrum




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Post by Ephrum »

Hawaiian Modder wrote:That looks pretty cool, I had a similar idea.
You got AIM, because you look like you could help me out a little?
Yupp, MeddiePie99 hit me up.
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Darco




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Post by Darco »

ephrum the tread is backwards. and ive been on aim, just not when you are.
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=[
Ephrum




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Post by Ephrum »

Darco wrote:ephrum the tread is backwards. and ive been on aim, just not when you are.
Son of a lol... I gotta change that haha, I didn't even notice
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Post by A1M4TH3H3AD »

Ok i've been looking into platt's tut and i'm at the part where he attaches the bones to the model, i have my bones where i want but his tut just doesn't get detailed enough for me at this point. So any further explanation would be great!

TY
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Jordan





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Post by Jordan »

Go to www.yayap.com and look at the rigging tutorial. It's done with gmax but it's pretty much the same. At the end, Doc included a section on using weighted verticies, do that instead of using the balloons.
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0mfc0





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Post by 0mfc0 »

Just got 3DS MAX 9, messing with it. Anyone else got it?
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Ephrum




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Post by Ephrum »

0mfc0 wrote:Just got 3DS MAX 9, messing with it. Anyone else got it?
lol... most of us have some version of 3DSM... altho I believe that most of the guys in here who are good are using 7/8...

I on the other hand, am using 9 lol
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0mfc0





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Post by 0mfc0 »

I know most people have 3DS Max i was just seeing who had 9 so far.
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Hawaiian Modder




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Post by Hawaiian Modder »

I'm using 9, but I don't see the difference from 8.
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Thanks lej for the sig.
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Post by Chief Cow »

alot of the improvements in 9 are in mental ray renderer
Eat more chicken
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Post by TomClancey »

Some more improvents are much with rendering, and the hair modifier.
Ephrum




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Post by Ephrum »

Well... seeing as how I'm mainly creating these models to use along-side of Halo 2 footage... I figured I'd back-track and actually make an attempt at getting the MC-in-game look...

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Post by Jordan »

Visor is too dull.
Ephrum




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Post by Ephrum »

Image

Better?
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Post by Jordan »

Maybe mask it off?
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