General discussion of Halo2 including tricks, tips, and anything else related. Cheating discussion is not allowed.
Supermodder911
Posts: 1262 Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan
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by Supermodder911 » Mon Feb 12, 2007 9:03 am
can someone make a newmombasa mvf for coord finder or another way to find spawns im working on this single player mod and i need a way other than entity to find coords
DarkMetal
Posts: 444 Joined: Sun May 28, 2006 11:28 pm
Location: Jacksonville, FL
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by DarkMetal » Mon Feb 12, 2007 9:21 am
use a different map viewer?
Supermodder911
Posts: 1262 Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan
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by Supermodder911 » Mon Feb 12, 2007 9:30 am
my pc sucks it takes like 15 minits to load the bsp viewer so i need another way to find cords doese dark matter tell you the coords
[-TLG-]Madrox
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Posts: 65 Joined: Wed Aug 11, 2004 1:22 pm
Location: www.tlgclan.org
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by [-TLG-]Madrox » Mon Feb 12, 2007 9:31 am
supermodder911 wrote: my pc sucks it takes like 15 minits to load the bsp viewer so i need another way to find cords doese dark matter tell you the coords
Here's only think i can thing of may help:
http://forums.halomods.com/viewtopic.php?t=21609
i dont think it edits campaign maps but you can try the insolence plugin in that post.
Supermodder911
Posts: 1262 Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan
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by Supermodder911 » Mon Feb 12, 2007 9:52 am
i need to find coords to put ai in places i want them to spawn not player spawns
[-TLG-]Madrox
Readers Club
Posts: 65 Joined: Wed Aug 11, 2004 1:22 pm
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by [-TLG-]Madrox » Mon Feb 12, 2007 10:19 am
supermodder911 wrote: i need to find coords to put ai in places i want them to spawn not player spawns
whatever I tried.
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
Location: �
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by DemonicSandwich » Mon Feb 12, 2007 10:55 am
Can't you do it with Entity?
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Supermodder911
Posts: 1262 Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan
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by Supermodder911 » Tue Feb 13, 2007 9:31 am
i could but my pc is slow and it takes like 20 minites to load
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:
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by kibito87 » Tue Feb 13, 2007 10:21 am
Just look at where AI already spawns and from there, spawn your new AI with coordinates near there. It really wouldn't be that hard to compare and edit.
Supermodder911
Posts: 1262 Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan
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by Supermodder911 » Tue Feb 13, 2007 12:30 pm
i guess i could do that but how would i know where the ai spawn. i want to put the ai in diffrent places.like on top of buildings
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Fri Feb 16, 2007 10:26 am
[-TLG-]Madrox wrote: supermodder911 wrote: what other map viewers are there
Dark Matter
LAMO dark matter kills new mombosssa Use enthy
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