Here is my script:
(script startup follow
(ai_follow_distance marinesf .1000000)
(ai_follow_target_players marinesf)
(ai_magically_see_players marinesf)
)
(script startup smhog1
(sleep_until (volume_test_objects trig_a (players))15)
(game_save_totally_unsafe)
(ai_place mhog1)
(recording_play ds1 cse)
)
(script startup aienter
(sleep_until (volume_test_objects trig_h ds1)
(recording_play ds1 csex)
(ai_exit_vehicle dsp)
(ai_exit_vehicle dsp2)
(ai_exit_vehicle ds3)
)
(script startup smhog2
(sleep_until (volume_test_objects trig_b (players))15)
(game_save)
(ai_place mhog2)
)
(script startup cutscene
(cinematic_start)
(camera_control 1)
(camera_set cut1 100)
(sleep 50)
(camera_set cut2 100)
(sleep 50)
(camera_set cut3 100)
(sleep 50)
(camera_set cut4 100)
(sleep 50)
(camera_set cut5 100)
(sleep 50)
(camera_set cut6 100)
(sleep 50)
(camera_control 0)
(sleep 30)
(cinematic_stop)
(game_save)
)
(script startup cutb
(sleep_until (volume_test_objects trig_d (players))15)
(cinematic_start)
(camera_control 1)
(camera_set cut7 100)
(sleep 50)
(camera_set cut8 100)
(sleep 50)
(camera_set cut9 100)
(camera_control 0)
(cinematic_set_title LetsRideThoseBitchesLikeHorses)
(sleep 10)
(cinematic_stop)
(game_save)
(ai_exit_vehicle mhog2)
)
(script startup stank
(sleep_until (volume_test_objects trig_i (players))15)
(ai_place tank)
(game_save)
)
(script startup flood
(sleep_until (volume_test_objects trig_e (players))15)
(ai_place flood)
)
wen i try to compile debug says:
01.08.07 23:17:18 [madness6 line 14] this left parenthesis is unmatched.: (script startup aienter
01.08.07 23:17:18 recompiling scripts after scenarios were merged.
Anyone know whhats wrong
scripting problem
- kirby_422
- Posts: 250
- Joined: Mon Apr 11, 2005 4:07 pm
- Location: In front of my computer.. how do you think im talking to you?
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Re: scripting problem
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