Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Post by Monkey Terd »

Wow, those bumps look amazingly perfect. 0_0


Hmm ScottyGEE on Zanziabr with higher water? 0.o
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Post by ScottyGEE »

Monkey Terd wrote:Hmm ScottyGEE on Zanziabr with higher water? 0.o
There's higher water? Where? o_O

@Battery...The skin hehe is just a greyscaled warthog_standard with an edited alpha map....If you really like it that much I could release a skin of it...but I'd be ridiculed for releasing such a simple thing :P
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Post by Phaile »

ScottyGEE wrote:
Monkey Terd wrote:Hmm ScottyGEE on Zanziabr with higher water? 0.o
There's higher water? Where? o_O
Right where the gate is. Its concrete that just really looks like water. And I like the hog.
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neodos
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Post by neodos »

:shock: how do you inject those perfect bumpmaps?
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Post by PyroBlizzard »

OMG will grant u 3 wishes for knowledge of how you did those bump maps!!!
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antszy101




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Post by antszy101 »

same, and btw...
how did you create those illumination maps. Do you duplicate the bitmap, edit it, and then select the new edited one for "illumination map" in the shader tag in entity? just wanting to know...
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Post by theycallmechad »

I thought I would jump in as well with some custom bumps (thanks to Aequitas).

Thanks Aequitas, you're a champion.

I didn't take a lot of time on it... This is an old "bump" I did a long time ago (some might remember the cell-shaded looking piece of trash. If you want to see it again, request it and I'll post it). I used the same image but did it properly this time.

Also, the Ghost is that color because I wanted it to be that color. I know the purple glare is there. I left it there because I wanted it there.


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Post by ScottyGEE »

I remember that!
Haha its awesome! :D
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Post by JesseCuster »

holly molly in the sky......what i told u over IM......thats awsome...the last two pics are soooooooooo beautyfull :shock:

maybe i use this for my desktop :wink:

great work buddy :lol:
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Post by nintynine »

this may be unaccurate because i did it from a 2d drawing (since thats the only source i could find for the lancer :P)

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Post by GametagAeonFlux »

Some minor inaccuracies, but nice otherwise.
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Post by T Beezie »

<3 teh "Gunsaw"^

GOW FTW!

Give it a secondary trigger w/ a very short range projectile for the saw, and I'm sold. :D
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Post by ScottyGEE »

Can we see it as he's holding it normally?
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Post by nintynine »

that would be easy but wouldnt i need a custom animation for cutting
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Post by theycallmechad »

JesseCuster wrote:maybe i use this for my desktop :wink:
Which one do you like most? I can try to make a high-res version of it for you, if you wanted...
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Post by nintynine »

ScottyGEE wrote:Can we see it as he's holding it normally?
need to fix it because his hands are getting cut and in first person the sights are messed up

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Post by AjemsuhgaoII »

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WARNING: Kingdom Key may cause seizures and other undesired abnormalities.

Screen capture taken a couple months ago. I just found it while looking through some old Kingdom Hearts files...
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Post by turk645 »

I still want to try out a few of your models in halo 2.
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Post by MasterChief2829 »

This isn't much but I just snapped it randomly in the CMT MP Beta while I was testing out my 16:10 monitor. I got it mainly for my Xbox 360, but I just tested it on my computer earlier.

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Post by T Beezie »

That AR :shock: It's...It's...**** AMAZING!
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