[Model]-Chop6000 series

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
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ceberus0





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[Model]-Chop6000 series

Post by ceberus0 »

ok before you people start flaming remember this- look at the pics carefully and know that this is a beta. im not all the way finished with it
remember to look at the pics...

anyways, i have been working on this project for a week and i have completed this so far:
Model: done
Skin: done
Spark effects when impact: getting there...
Sounds: ||||||~86.5% complete[/color]
--------------------------PICS--------------------------------------------
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click to see meh scarab gun skin. thank [ZMT]l33t for the pr model.. :!:
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------------------DOWNLOAD--------------------------------------------
Download dachainsaw.zip

SKIN IS INCLUDED!!!
Last edited by ceberus0 on Wed Jan 03, 2007 11:59 am, edited 7 times in total.
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HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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UPS





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Post by UPS »

I think i know how to make it work.
Have it shoot an invisible projectile that hardly has any range so that you have to be right up to someone to hit them. Then just use HHT to swap all that projectiles impact effects to suit the chainsaw.
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ceberus0





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Post by ceberus0 »

an invisible projectile like...an energy sword.. that has low range and null it out eh?.. also i have this program called Switch which can convert audio files to ACDMP format, but hmt wont accept it. either type, (IPM(i think)ACDMP and Microsoft ACDMP)- any help would be great! :P
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HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by lil_cool_asian »

I like the scarab gun skin =].... Is it included with this model? Because I don't see it >_>
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UPS





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Post by UPS »

Here we go-replaced the shotgun with the flamethrower on C20 and am attempting to create some good chainsaw effects :twisted:
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STILL WORKING ON THIS!
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ceberus0





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Post by ceberus0 »

yes thats a good idea-flood+chainsaw=CARNAGE!....but im sticking to blood gulch as a test map, then im going to mod wizard..i think mb..ya :P
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HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by SilentKnight064 »

ceberus0 wrote:an invisible projectile like...an energy sword.. that has low range and null it out eh?.. also i have this program called Switch which can convert audio files to ACDMP format, but hmt wont accept it. either type, (IPM(i think)ACDMP and Microsoft ACDMP)- any help would be great! :P
Just use the warthog engine sound. All you really need is a basic motor sound. And for this short, invisible pojectile make uber blood for the human/covie impact effect.
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ceberus0





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Post by ceberus0 »

k i swaped the meta offsets in hmt and im testing right now
EDIT: i did two test runs and they both were great.however, in the second test run , i swapped some other effects and they would start up before you touch them. i mean like if youre far away, youll hear them...but the bloodsplat effect works great. too much damage tho. i still need help wiht effects.
so sounds are done, if you pull out the chainsaw, it does the warthog engine startup sound. and it idles with the hog max speed engine sound...
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Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by JK-47 »

Very cool 8)
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Post by ImaBeast »

i like it
great idea, but hang on?
whats with all the remodeling of weapons
just like that kid and all of his TWO two seaters?
just messin wit yah man
but i do like it alot
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Post by UPS »

beast!! beast! now don't go and discourage him! i want more models :D
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ceberus0





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Post by ceberus0 »

i feel ..not encouraged now..jk! i have been improving on it for a while. i am probably gonna release the full, "Welcome to Hell (wizard Chainsaw Mod)" soon, like January 15. well, i guess i should finish with the effects.. c ya..
BTW: everybody, from tomarrow to Sunday, i will be at my dad's, that means "no Halo!!!". so, yeah, and thx guys for the help... i think.. yeah... :P
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Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by Spartan-343 »

nice..................
hey*wishful thinking*
u should put a chainsaw bayonet on the ar

just leik GoW
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JK-47




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Post by JK-47 »

Spartan-343 wrote:nice..................
hey*wishful thinking*
u should put a chainsaw bayonet on the ar

just leik GoW
That'd be cool... It would require the use of HEK and CE-PC tag conversions and custom animations... But would kick all unholy ass.
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Post by Spartan_0214 »

It has potential, as soon as you fix the projectile problems.
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Post by ceberus0 »

yea sry, ive been at my dads and couldnt do anything. soo, ya , im currently working on effects and nulling out the flame jets....:\
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Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by 1nevitablEnd »

ceberus0 wrote:yea sry, ive been at my dads and couldnt do anything. soo, ya , im currently working on effects and nulling out the flame jets....:\
change the jet pilot or whatever to flame thrower overheat to make an awesome smokeing chainsaw
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ceberus0





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Post by ceberus0 »

ya i did, but i need it to be where sparks fly when you get impact on metal. if it hits on MC, it should shoot blood n' stuff. i already have it to where the screen shakes when fired for more than 1 sec. :wink:
Im back? Yay!? :P
Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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Post by Elite_Green_Devils »

JK-47 wrote:But would kick all unholy ***.
lol i like that phrase. anyways to add a very bloody effect(i made the AR shoot out blood) usee hht to edit the muzzle flash and switch the shooting animation to a melle anim.
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ceberus0





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Post by ceberus0 »

thx :P - btw EGG, u need to make a super dooper pooper pack for all ur stuff. :wink:
Im back? Yay!? :P
Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
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