[WIP] No name....but new cool pics of Chad
- JesseCuster
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- Location: where the beer is the best. Team: Halo Gama
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- theycallmechad
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- JesseCuster
- Posts: 400
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- Location: where the beer is the best. Team: Halo Gama
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God I always get mixed up.0mfc0 wrote:Lightning is what you see, Thunder is what you hear.-DeToX- wrote:You can add a sound..ScottyGEE wrote:but...thunder is a sound
There are many ways of achieving the thunder though... If you send me your most recent patch this time I could probably do it
Thunder is light, and sound.

Make lightning, with a sound, a flash. ;p.

- theycallmechad
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In case people have forgotten this map, here's a little update:

I only have a few more textures to finish and it'll be all done. It's not going to be exactly as you see it here, though it'll be close.
I'm using an old screen cap trainer (I forgot the yelo button combinations to take pictures and was too lazy to look them up) so the rain and the waterfalls didn't come through with the pictures. All the better, though, because I'm really just trying to show off the texture. It looks like the thing is made out of wet rock, especially when you're playing on it. I'll post a few other pictures below that will hopefully show more of the detail and color on the rock.

(a bit of moss on the wet rocks maybe?)


That's enough for now. I'll try to get some with the rain and waterfalls and the such here soon. You'll have to wait for the release, though, to see the totally completed map. Again, it won't look exactly like this.

I only have a few more textures to finish and it'll be all done. It's not going to be exactly as you see it here, though it'll be close.
I'm using an old screen cap trainer (I forgot the yelo button combinations to take pictures and was too lazy to look them up) so the rain and the waterfalls didn't come through with the pictures. All the better, though, because I'm really just trying to show off the texture. It looks like the thing is made out of wet rock, especially when you're playing on it. I'll post a few other pictures below that will hopefully show more of the detail and color on the rock.

(a bit of moss on the wet rocks maybe?)


That's enough for now. I'll try to get some with the rain and waterfalls and the such here soon. You'll have to wait for the release, though, to see the totally completed map. Again, it won't look exactly like this.
- JunkfoodMan
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- JesseCuster
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- theycallmechad
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Hey, I appreciate the props DWells, but all thanks with those bumps to Aequitas. He's a champion
. I just did them his way and they turned out great! Thanks again, Aequitas!

Last edited by theycallmechad on Tue Jan 09, 2007 2:29 pm, edited 1 time in total.
- theycallmechad
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Ah yes, it was Aequitas' genius who got the whole proper P8 thing working. But I give you credit for the actual bitmap for the bump, which you did make, correct?theycallmechad wrote:Hey, I appreciate the props DWells, but all thanks with those bumps to Aequitas. He's a champion. I just did them his way and they turned out great! Thanks again, Aequitas!
- theycallmechad
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I did indeed make it, and I appreciate your compliment
. I just didn't want to take anything away from Aequitas. Were it not for him, this skin would look like nothing more than flat bitmaps covering a wall.
I'm glad I have moved beyond merely swapping one bitmap per texture when I skin
. The downside: skins will take longer. Upside: They'll look a HECK of a lot better
.
Thanks again, DWells55.

I'm glad I have moved beyond merely swapping one bitmap per texture when I skin


Thanks again, DWells55.