Space Headlong

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dem_french_fry_dawgs





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Space Headlong

Post by dem_french_fry_dawgs »

hello halomods, i am also called v3nom and here is my introduction mod

ignore the bottum part it was posted somewhere else bcuz i need pics


http://www.savefile.com/files/358391


and if any one is kind enough to take pictures thanks so much

now here da mod

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WOOT!

100% SATISFIED GURANTEED!

YOU WILL LOVE THIS MOD!

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Since i can never take pics of my mod here is an old pic preview of this mod in entity
the skin is about 90x better looking in the game



Entity preview:

http://www.picoodle.com/view.php?srv=im ... ffcbbf.jpg

=================================================

teleporter things

the original teleporter exit takes u to the top of the little crane

the teleporter i added is invisible " DONT'T WORRY " it is right behind the overshield. RIGHT BEHIND IT and it takes u out to those pipes on those buildings

===================================================
Weapon effects, map effects, ect......

ghost= unknown but really cool ( see shader swaps for more info.. )

sword=makes u look through a disoriation ( like some type of vision ) 10/10

smg=like a flare gun

plasma pistol=unknown

brute shot=electric things

roket launcher=unknown

shotgun=sprays water everywhere ( not the projectile ) 10/10

beam rifle=default

sniper=unknown

plasma rifle=default

brute plasma rifle=default

battle rifle= rings of light and bubbles ( thanks ffrys for the tut )

sentinal beam= rings of light

warthog gauss=bubbles

warthog chaingun= Ahhh can't remember but really big effect

magnum=REALLY WEIRD, BIG,COOL EFFECT

turret on map=sort of like the magnum

steam boost on map=flares rings( rings of light )

========================================================

Shader Swaps:

every weapon exept plasma rifle, brute plasma rifle, brute shot and sentinal beam have cool see-through looking shader swaps

masterchief= his visor ( he is all gold looking? ) his visor swap= something blue that glows

elite= plasma teleporter substance ( invisible see through green )

warthogs=not quite sure but invisible see-through blue ( i think wraith ilum )

spectra= can't remember

wraith= invisible see through glow red

bus= really cool ( can't remember ) 10/10

ghost= invisible but spawn near the banshee ( when u try to get in just hold x and walk around near banshee
and when u boost this ghost it blinks really cool effects and turns visible ) 10/10

=====================================================================

Projectiles:

plasma pistol= banshee bombs, charged= bus

battle rifle= beam rifle beams that destroy anything

beam rifle= spread of beams

rocket launcher=energy core, locked on= steam lift

AND MORE!.....................

=======================================================================

BSP STUFF:

the balance beam is way higher in the map and floats ( looks like attatched to space )

cage thing near sniper spawn= infront of overshield stairs

other thing that floats next to balance beam= u will see ( not explainable )

============================================================

I AM PROBABLY FORGETING MUCH MORE THINGS!

DOWNLOAD AND SEE FOR UR-SELF AND LEAVE THE FEEDBACK BECAUSE PEOPLE NEVER DOWNLOAD MY MODS JUST BECAUSE I CAN'T TAKE PICS!

==============================================

WANTED LIST:

anyone that is kind enough to take pics please do so or a video if u are really kind

thanks,

=======================================================

GOT YAL IN CHECK!

NOT RELEASING UNTIL SOMEONE POST IN THIS TOPIC THAT THEY WILL TAKE PICS!


CREDITS:

stars25=taught me

ffrys= some cool effects he taught me

dantehell= shaders that i used from his tuts
Last edited by dem_french_fry_dawgs on Fri Dec 22, 2006 1:55 pm, edited 1 time in total.
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StalkingGrunt911




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Post by StalkingGrunt911 »

Can you make it easier to read?
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CptnNsan0




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Post by CptnNsan0 »

get some pictures
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Not Removing This
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StalkingGrunt911




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Post by StalkingGrunt911 »

I guess I will get pictures for this mod too. :wink:
dem_french_fry_dawgs





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Post by dem_french_fry_dawgs »

i'm really sorry guys have an admin delete this post

i posted another topic

the reason its hard to read is becuz i copied and pasted from other site i first posted
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DemonicSandwich




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Post by DemonicSandwich »

Then delete that other topic and just edit this one :D
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
dem_french_fry_dawgs





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Post by dem_french_fry_dawgs »

ok i figured it out

done

*way easier to read post*

and whoever won scotty gee's asension skinning tournament?
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jordanimal




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Post by jordanimal »

Firefox 2.0 has built in Spell Check.
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StalkingGrunt911




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Post by StalkingGrunt911 »

dem_french_fry_dawgs wrote:and whoever won scotty gee's asension skinning tournament?
xheadshotmastax
dem_french_fry_dawgs





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Post by dem_french_fry_dawgs »

firefox can't find many things so try using internet explorer
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StalkingGrunt911




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Post by StalkingGrunt911 »

I got pictures.
I couldn't take a lot because I had to go eat when I did.
Here they are.
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Jubakuba




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Post by Jubakuba »

Code: Select all

[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-1.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-2.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-3.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-4.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-5.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-6.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-7.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-8.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-9.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-10.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-11.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-12.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-13.jpg[/img]
[img]http://i83.photobucket.com/albums/j285/StalkingGrunt911/HeadlongMod-14.jpg[/img]
edit the first post and put that in there.


The mod:
Bad...Skin was random and the billboards took all of the little appeal to the mod away.


Good effort though
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galvination





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Post by galvination »

have cool see-through looking shader swaps

Ugh. and from the pics this looks way too dark and repetitive IMO.
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Post by -DeToX- »

^^ I agree.

Though it looks like you worked hard on this, so nice job.
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Munsie




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Post by Munsie »

Billboards ruin it.

Needler is nice though. :\

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xxthe_writer[undead]





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Post by xxthe_writer[undead] »

nice effects
but...

i dont like the billboards :[
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Dojorkan




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Post by Dojorkan »

Like the placement of all those crates. Makes it look like they were moving them to the Defensive Base.
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jordanimal




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Post by jordanimal »

OMGugly
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[ScAn]dudz





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Post by [ScAn]dudz »

8) better than mine :lol:
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uncutshadow





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Post by uncutshadow »

the only thing i like is the visor. at least this isnt just all projectile swaps
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