CMT MP Sneak Peak, CMT Promo vid #2 Fragment and Grove

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
M4573R51337




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CMT MP Sneak Peak, CMT Promo vid #2 Fragment and Grove

Post by M4573R51337 »

12-23-06
http://www.cmt.h2vista.net/promotionali ... 20480p.wmv

We want feeback on what needs to be changed to the Halowars biped featured in here, let us know what you think needs to be changed.

Also, about the vehicles, the maps are set for 2 of each hog per team, the extra vehicles you see are optionable via gametype.


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You all know something big is happening Christmas Day with CMT, and one thing the new mod is designed for that the old mod wasn't is high definition textures. There were only 2 textures in CMT SPV1 that were 1024x1024, which were the BRG and the Custom cyborg. Here is a teaser of the high def FP arms, and the High Def Ma5c both designed at 2048x2048 resolution. (and yes, we know about that thumb error)

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I have permission to post these high res pics from vinx.

Until Christmas day, we will be doing a Pic update everyday like we did for SP release, so if you have any requests of things you want to see, just shout it out.
Last edited by M4573R51337 on Sat Dec 23, 2006 1:12 pm, edited 2 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Beautiful. I don't really have any requests though...just keep your promise.
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Post by o90x42424 »

Damn... That's unbelievably sexy.
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Post by Tsuin Taiyou »

Mmm...
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halo0001





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Post by halo0001 »

very nice but do u think u can scale the images down a tad...looks great i like the animations for the melee :)
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Post by StalkingGrunt911 »

That is really nice. =D
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JunkfoodMan





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Post by JunkfoodMan »

That looks awsome. Are they bump maps, or are they in the base texture itself?
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wat
M4573R51337




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Post by M4573R51337 »

H1 doesn't allow bumpmaps on anything but bsps. Everything you see there is Texturing, multimaps, and cubemaps.
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Post by JunkfoodMan »

Oh, yeah, I forgot, thanks. I usually get mixed up between the two ^_^
Nice job, it really is HD.
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Post by CabooseJr »

you fail to never amaze me.
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Post by avp DR@AGON »

looks amazing
id like to see the AR in third person and more mp pics
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Post by fishface617 »

Why does the AR screen change color?

Well, anways its still awsome. 8)
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Post by CabooseJr »

fishface617 wrote:Why does the AR screen change color?

Well, anways its still awsome. 8)
it depends on how much ammo you have.
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Post by Kirk »

I don't know. Blue is the only color that looks good. Anything else is atrocious.
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Post by SilentKnight064 »

Pics too big much? It's pretty and all, but the size makes it impossible to really appreciate it all at once. You'll get a better "wow factor" effect if it will all fit on a person's computer screen.
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Post by Caboose{SE} »

Kirk wrote:I don't know. Blue is the only color that looks good. Anything else is atrocious.
i dunno, i like l33ts idea. i don't remember the exact ammo count but it changes from blue to yellow to red as your ammo depletes
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Post by Kirk »

Would be better if the number text changed color, and not the whole display, I think.
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Post by JK-47 »

Very nice :wink:
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Post by ScottyGEE »

The AR looks fantastic...It makes the rest look dull...
Which brings me to the MC hands...they don't look good :( Don't look that detailed (The "dents" in his hand thing)
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Technically its only me animating though ;)
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Veegie[Temp]




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Post by Veegie[Temp] »

Just model the intrusions on the Master Chief's hand already, please.
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