
[mod] Erythrophobia
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- Posts: 93
- Joined: Wed Sep 13, 2006 3:07 pm
- Location: In the bushes outside the Whitehouse
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- StalkingGrunt911
- Posts: 3618
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- Location: Florida!
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- T Beezie
- Posts: 584
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- Location: Teh bourbon capital of the world
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Thanks for the feedback guys, the good and constructive. I know this map really feels incomplete. It's just somthing I've been playing with for a lil' while now, and I decided it was just too fun to keep to myself.
I've been using the map trying to learn more about zones. Originally, I hadn't planned on releasing it,
but, since many people have not seen H2MP maps containing working zones, I figured, why not?! It's really quite fun! These Elites Pwn!
I'm trying to learn more about hex(it's no picinic).
I'm hoping that somebody, an uber1337 app creator, makes an uber1337 app.
<_< *cough*-DeToX-*cough*



I'm trying to learn more about hex(it's no picinic).
I'm hoping that somebody, an uber1337 app creator, makes an uber1337 app.
<_< *cough*-DeToX-*cough*
- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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this is a sweet mod I'd rank 5/10..... it is just the bsp... and the ai just kinda stands there and by the time they run I've killed the thing BUT they do own me if I let my guard down. Anyways I'm going to go try to finish my coag mod. I'll put up pictures if I can get the dev mode working again(it is being really wierd).
If I can't get pictures I'll need someone to get some for me, if anyone is interested.(you need to be trustable)
Thanks again T Breezie for the AI mod. I can't keep up with all your AI mods, I work to slow and you work to fast. Also something always goes wrong like the AI is retarted or the bipds I use end up killing the map.
If I can't get pictures I'll need someone to get some for me, if anyone is interested.(you need to be trustable)
Thanks again T Breezie for the AI mod. I can't keep up with all your AI mods, I work to slow and you work to fast. Also something always goes wrong like the AI is retarted or the bipds I use end up killing the map.
Last edited by MilyardoX2 on Tue Dec 12, 2006 2:50 pm, edited 1 time in total.
- StalkingGrunt911
- Posts: 3618
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- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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- T Beezie
- Posts: 584
- Joined: Sun Dec 11, 2005 7:59 pm
- Location: Teh bourbon capital of the world
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On a side note, I've been working on something else. A mod of "EPIC" proportions.


This pic was actually taken on smacktalker's map "Southside", but I have already converted a fresh BSP for myself. I've found that the bridge can cause freezing issues, so I've decided to only use about half of the bridge, and instead of invisible walls, I'm thinking AI auto-turrets(just like H3). Give their projectile a limited distance w/ "please ban this turret stuff"




This pic was actually taken on smacktalker's map "Southside", but I have already converted a fresh BSP for myself. I've found that the bridge can cause freezing issues, so I've decided to only use about half of the bridge, and instead of invisible walls, I'm thinking AI auto-turrets(just like H3). Give their projectile a limited distance w/ "please ban this turret stuff"


- StalkingGrunt911
- Posts: 3618
- Joined: Wed May 24, 2006 12:30 pm
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- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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