The Park

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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kibito87




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The Park

Post by kibito87 »

.::UPDATE::.

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I've updated the map. Skinned it to show more for what i've been working at. I'm using a different set of trees that, most notably, haven't been used in any other mod. *If i'm wrong please show me and I'll be glad to correct myself*. So check it out now, and let me know what you think of the new "The Park"!
Last edited by kibito87 on Thu Dec 14, 2006 1:43 am, edited 1 time in total.
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Post by PyroBlizzard »

Awesome :P
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Post by ScottyGEE »

Needs a lot more before I consider giving proper feedback...I just see trees and rain.
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Technically its only me animating though ;)
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Post by GruntLeet »

A Road with passing by turretless warthogs in the back would make me give it a 10.10 :D...(edit) Better yet turretless warthogs going up hill....
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Post by kibito87 »

ScottyGEE wrote:Needs a lot more before I consider giving proper feedback...I just see trees and rain.
Yeah i hear ya. I have a few ideas. But just to let you know this wasn't just a 20 minute throw together mod. I've been at it with this damn thing for awhile now lol. I may* have to restart it for the 3rd time but i'm getting everything down pact. If you do happen to come up with any good ideas, i'm all ears.
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Post by GruntLeet »

Well when i make mi mods..... and i like a part of them i put them in mi Modified maps... so i dont have to keep on restarting..... i just name the map (Gemini blood tower) then i just rewrite it to gemini.map if i fucked up on the last thing i did :D
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Post by ScottyGEE »

Well at least your not using the trees that are featured in like everyone's coagulation ttree mod...I'm utterly sick of them...

I can't really think of things to add in it though... Perhaps make it reconaissance mission, night time with MC vs Different MC...Tactical weapons and no shileds (but more health and only the sniper rifle has the headshot flag checked)

I could help you out with it all if you want.
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Post by kibito87 »

ScottyGEE wrote:Well at least your not using the trees that are featured in like everyone's coagulation ttree mod...I'm utterly sick of them...

I can't really think of things to add in it though... Perhaps make it reconaissance mission, night time with MC vs Different MC...Tactical weapons and no shileds (but more health and only the sniper rifle has the headshot flag checked)

I could help you out with it all if you want.
I like what you are thinking. I personally don't use covie weapons much (cept the beam rifle). Plus any actual weapon editing i'd consider is for human weapons. I do have an idea for bipeds vs bipeds. And I know what you are saying on the trees. They are used in many o mods. ;) i like to keep my mods pretty original, though some may find this not.
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Post by SnaFuBAR »

how bout blown up vehicles scatered about the park?
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Re: The Park

Post by -DeToX- »

kibito87 wrote:DeToX's feedback doesn't count ;)
You knew this was coming didn't you. Muhahaha

Anyways, Its just trees and rain, needs a skin for a proper WIP, next time try to keep that in mind, it display's more.

Though it has potential depending on how you use the skin.
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Post by StalkingGrunt911 »

Coag is too big for a park. :P Yeah if it has a nice skin to go with it and a good theme it will look/sound better. :wink:
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Re: The Park

Post by kibito87 »

-DeToX- wrote:You knew this was coming didn't you. Muhahaha

Anyways, Its just trees and rain, needs a skin for a proper WIP, next time try to keep that in mind, it display's more.

Though it has potential depending on how you use the skin.
StalkingGrunt911 wrote:Coag is too big for a park. :P Yeah if it has a nice skin to go with it and a good theme it will look/sound better. :wink:
Don't worry, a skin is in the works.
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Post by Geo »

ScottyGEE wrote:I could help you out with it all if you want.
DON'T BELIEVE HIM!!!!1!!1

<3
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Post by GametagAeonFlux »

Neat theme and all, but I friggin hate Coag mods most of the time. :?
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Post by kibito87 »

lmao i know what you mean. Honestly IMO, most of the coag mods you see are partial and not complete. I'm hoping to break that cycle and put out a visual appealing yet fun to play coag mod. This will not be one of those half done hack jobs.
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Post by GruntLeet »

Just do beaver creek..... Flatin out the bases though..
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Post by -DeToX- »

kibito87 wrote:lmao i know what you mean. Honestly IMO, most of the coag mods you see are partial and not complete. I'm hoping to break that cycle and put out a visual appealing yet fun to play coag mod. This will not be one of those half done hack jobs.
Actually I don't like coag mods overall either, and its not hack jobs, even if it was the same skin and weapons on another map, Just coagulation is too over used. Also one question kibito...
Why did you show a WIP without a skin <.<.
It would look so much more appealing.

And please god this time don't add white fog <.< :P
jk.

Good luck man, If you need me, AIM me up.
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Post by kibito87 »

-DeToX- wrote: Also one question kibito...
Why did you show a WIP without a skin <.<.
Correct me if i'm wrong but is this not a work in progress either way? I don't recall WIP having requirements besides something different being done. Anyways, it's all in the works.
Last edited by kibito87 on Mon Dec 11, 2006 3:11 pm, edited 1 time in total.
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Post by Geo »

I don't have anything against Coag mods, I wouldn't download one, but that's not the point.

I do however, have a thing against people adding "-ulation" to the end of their map name. It's annoying as fuck, and stopped being funny after the 423rd mod that used it was released.

I likes the looks of this, it has potential... but at the moment doesn't show us much, which is kinda pointless.
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Post by MasterChief2829 »

I would recommend having some sort of foggy haze and background noise... but that may not be the style your looking for so... blah.
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