entitys bsp viewer

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mapmaster





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entitys bsp viewer

Post by mapmaster »

ok so i spent 3 hours in entitys bsp viewer trying to make a race track. so i resign ftp and it loads up but everything is way out of place from where i placed it. so i open up the most up to date version 1.3 and spend an hour fixing it. so i resign ftp and it fixed it but it is still out of place. WTF???
how come the race track on containment looks like jesus made it and mine is out of place. but when i go into the bsp again everything is file.
so is it entity or what cause i need this mod running by tomaro at 3
a mammoth




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Post by a mammoth »

Don't use the shift key. Thats the problem.
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Dignacker





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Post by Dignacker »

I know this is an old topic, but I have this problem too. I've searched around many sites, and it appears that this is a bug in Entity that is hard to fix. Someone said you reverse some of the coordinates, I don't know if that's correct. Here it says not to use the shift key.

Basically, I'm asking: What is the easiest way to fix the Yaw, Pitch, Roll?
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DemonicSandwich




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Post by DemonicSandwich »

At the moment NO version of Entity has the Y/R/P angle problem fixed. An easy way to fix your Y/P/R angles is to change them using Insolence.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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SpecOp44




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Post by SpecOp44 »

You can also use Darkmatter.
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angry man





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Post by angry man »

Darkmatter screws ur map up.

Don't use it.
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UntoldLegendxx





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Post by UntoldLegendxx »

He's right using darkmatter will mess up your objective spawn points.
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DemonicSandwich




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Post by DemonicSandwich »

Basicly only change one of the angles like Yaw, and change the rest with Insolence.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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