Importing scenarios into 3ds max for editing

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Pyro-Fire





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Importing scenarios into 3ds max for editing

Post by Pyro-Fire »

dont tell me to google it, i have done so and not found a single thing on the subject.

Just give me an answer in plain english please:

how do i edit the scenario files (example bloodgulch.scnr) in 3ds max (importing it into 3ds max)
metkillerjoe




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Post by metkillerjoe »

I do not think you can. You can only convert a bsp into .max format and then open it in 3ds max.
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Pyro-Fire





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Post by Pyro-Fire »

What about all the edited bloodgulch maps?

like (i think) bridgegulch..

also, how do i import .bsp files to 3ds max?
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inferno
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Post by inferno »

there is a program called bspconveter it takes levels like bloodgulch and converts the structure BSP into a .max file. then you can edit and export that. goto the file forums and goto the utilitys section it should be in their. i suggest using the search forum and searching just the utilitys section for it. if you have any question just ask or refernce the instructions manuel.
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