Importing models

Technical Chatter here.
Post Reply
jimbi





Posts: 290
Joined: Wed Nov 29, 2006 5:52 pm

Importing models

Post by jimbi »

Ok i resently got 3ds max and made a model but I cant save it as an .obj so i cant import it with HMT any plugins for it?
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Halo 1?
Hmm... try Entity.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

He was asking how to save it as a .obj :wink:
Anyways go to File>Export>Wavefront .OBJ and then name the file to whatever you would like.
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

SG, can you do that with Halo 1 maps in Entity too?
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

If your talking about injecting them then yes you can only for Halo 1 Xbox. Entity only reads the cache_003.map :wink:
Post Reply