im goin to try that. just with the regular nades its should be easy. since i can just use the model of the regular nades. just create some new ones as i rebuild da map with the new meta. ill try.
why do they function different because they must be different right. like the ghost in mp cant explode like in multiplayer. and yet people do it. i bet it can be done so im goin to try. i can see where to start just as long as hmt doesnt fuck with me.
v-virus wrote:why do they function different because they must be different right. like the ghost in mp cant explode like in multiplayer. and yet people do it. i bet it can be done so im goin to try. i can see where to start just as long as hmt doesnt fuck with me.
it would be difficult... but I suppose as long as you used 3.5 to just use the fresh SP model, you'll be ok.
why dont i just rebuild with the meta of the nades from sp in place for the mp's and keep the model of the mp. i dont think its the mod2 the prob it must be something else. i just got to make sure when i rebuild i have all the meta in the right places that the meta from the sp nades need. right.
just a side note about chain nade reactions... never make a huge stack of like 30 master chiefs and blow them up... unless you have 5GB ram. I have 2 and it still crashed after about 4 explosions
v-virus wrote:why dont i just rebuild with the meta of the nades from sp in place for the mp's and keep the model of the mp. i dont think its the mod2 the prob it must be something else. i just got to make sure when i rebuild i have all the meta in the right places that the meta from the sp nades need. right.
I already did, but then no grenades show up at all. There's just nothing there (and i checked in spark edit, and they should be there).