Pictures of Upcomming mod

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Dose it look good so far?

Poll ended at Tue Mar 30, 2004 9:58 pm

Yes
2
67%
No
0
No votes
Ehh its ok
1
33%
 
Total votes: 3

chaosking202





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Pictures of Upcomming mod

Post by chaosking202 »

Here are some pics of the mod im working currently, the textures at each base are diffrent as well as the lighting.
http://www.geocities.com/chaosking202/1 ... 0543265031
http://www.geocities.com/chaosking202/2 ... 0543265031
http://www.geocities.com/chaosking202/3 ... 0543265031
Note: If the link dosent work try pasting it into a web browser
master_wolf





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Post by master_wolf »

looking by the red base gives u the being in the middle of nowhere in the middle of the night kind of feeling :D
New Age





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Post by New Age »

like the skin job... but does the lighting affect the color of the MC depending on where he is?
Yippy-kye-yay Mother Fucker
chaosking202





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Post by chaosking202 »

about it being lost at night feeling, im working on adding a little glow ( black light glow from most lt places). the color dose effect the mc, if it is to confusing in betas i will increas the white light on it making mcs color more visable.
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

nice looks like tron
TsukasaZero





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Post by TsukasaZero »

"Dude..that's dope!"-Sheek
sharkface217





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Post by sharkface217 »

{IAS}Bunkerking wrote:nice looks like tron
Roflmao............

Tron.........
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{G}H0g-Jump4h




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Post by {G}H0g-Jump4h »

its pretty good. but i should b saying its the best. cuz i cant skin for crap. i can mod (not model) tho.
Image
Now im back.
rossmum





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Post by rossmum »

Wow, nice UV effects...
*sunburn city central*
:lol:
DioxideC




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Post by DioxideC »

i like the custom 'shees for each base. if ya release that, make some weapon mods too in the same bundle to go with the map. mabye make the projectiles in each weapon to go with map colores. and nice skinz too.
keep up the good worke!
chaosking202





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Post by chaosking202 »

thanks for the feed back, im working on getting custom wart hog lights for each base as well. think that would work well?
v-virus




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Post by v-virus »

chaosking202 wrote:thanks for the feed back, im working on getting custom wart hog lights for each base as well. think that would work well?
absofuckinglutely!!!!!!
If i could i would, but i can't so i won't.
farklem




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sick

Post by farklem »

That is sweet
chaosking202





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Post by chaosking202 »

here is the lighting i have so far.
Each base is colored and light to the specific team. Half of the map is red and half is blue, when i tryed to put a dark purple glow it would allways be to pink or to black.Even with the lighting thankfully you can still tell the diffrenc from blue/red team. The sky is black and the sun is gone, allso the grass texture is a solid black and only the sand is regular color. This gives the effect of glowing ground, unless i learn how ( and i probly will) to create a new "wart hog". The lighting for bouth hogs is controlled by the same meta wich sucks. I wiill either create a entire new hog or give each team 1 type of vehical, balenced of course. Last night i made the bitmaps into a .ppf so a friend could check it out, the .ppf is 3.5 MB. So for dial up users its going to be a long down load. With all the lighting effects its best played in 800x640 and up. Shadows on, Particals at least medium and texture at least medium. Im nearing the end of my general lighting/texture editing , so here are the game mods im considering. baisic weapon will be cove rifle or cove pistol, maby a sniper rifle with a very limited amount of homing lazer. All i can rember right now, late.
v-virus




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Post by v-virus »

whats goin on
If i could i would, but i can't so i won't.
PE$T





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Post by PE$T »

Yeah! any news on this? looks Cooool so far!
Any more progress?
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