AI spawning without vehicles???
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- crackcocaine
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Heres a mod with respawing ai (no vehicles) on dangercanyon that I made. http://files.halomods.com/viewtopic.php?t=61680.
Heres a tut on how to do it. http://halopc.net/forum/viewtopic.php?t=625.
Heres a tut on how to do it. http://halopc.net/forum/viewtopic.php?t=625.
BAN ME, YOUR AN ASSHOLE.
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There was a lame mod with covie dropship turrets that was hyped as being AI online, but they didn't move.....
Theres a scratch test mod that has killable, moving AI in a Multiplayer
map on the Halopc.net forums, its in the WIP pc section.
The AI are part dependency swapped over a vehicle. (Vehicles do sync)
However..... the AI always have absolute zero ping on the server. So
even with a great connection (I have ping of 16 - 33) you still get
occasional warping and lag.
If you have ping over 200, forget it! (this would be why the test mod got
dropped....)
I cant post a link as the WIP section is not open forums like the tutorials,
it's site members only.

Theres a scratch test mod that has killable, moving AI in a Multiplayer
map on the Halopc.net forums, its in the WIP pc section.
The AI are part dependency swapped over a vehicle. (Vehicles do sync)
However..... the AI always have absolute zero ping on the server. So
even with a great connection (I have ping of 16 - 33) you still get
occasional warping and lag.
If you have ping over 200, forget it! (this would be why the test mod got
dropped....)
I cant post a link as the WIP section is not open forums like the tutorials,
it's site members only.