AI spawning without vehicles???

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sharpshot2492





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AI spawning without vehicles???

Post by sharpshot2492 »

topic; Link it!
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crackcocaine
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Post by crackcocaine »

Heres a mod with respawing ai (no vehicles) on dangercanyon that I made. http://files.halomods.com/viewtopic.php?t=61680.

Heres a tut on how to do it. http://halopc.net/forum/viewtopic.php?t=625.
BAN ME, YOUR AN ASSHOLE.
emo713dude





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Post by emo713dude »

will that mod work on multiplayer?
now you see that evil will always triumph... because good is dumb
Patrickssj6




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Post by Patrickssj6 »

emo713dude wrote:will that mod work on multiplayer?
AI don't sync.That means if someone joins he will see the begginning of the map and you may already killed everybody.
...left for good
emo713dude





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Post by emo713dude »

darn. i want ai in my multiplayer
now you see that evil will always triumph... because good is dumb
Index





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Post by Index »

There was a lame mod with covie dropship turrets that was hyped as being AI online, but they didn't move..... :roll:

Theres a scratch test mod that has killable, moving AI in a Multiplayer
map on the Halopc.net forums, its in the WIP pc section.
The AI are part dependency swapped over a vehicle. (Vehicles do sync)
However..... the AI always have absolute zero ping on the server. So
even with a great connection (I have ping of 16 - 33) you still get
occasional warping and lag.

If you have ping over 200, forget it! (this would be why the test mod got
dropped....)

I cant post a link as the WIP section is not open forums like the tutorials,
it's site members only.
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