Something Cool

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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shade45




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Something Cool

Post by shade45 »

Creatures in mp :shock:

If its been already been done remember that i havnt been here in ages :P

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Last edited by shade45 on Wed Nov 22, 2006 8:11 am, edited 1 time in total.
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Elite747




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Post by Elite747 »

o0o I forgot all about those!
i LOVE THEM!!!!!!
When you shoot one it explodes!
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Post by Bankhead »

so ausome! this would make a few mods i seen shine even more! make a tut mb??
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Post by Geo »

Could really help people make more spooky atmospheres in their mods, very cool
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Post by -DeToX- »

Nice job on that shade!

Im guessing that Yelo needs to be enabled for this?
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shade45




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Post by shade45 »

-DeToX- wrote:Nice job on that shade!

Im guessing that Yelo needs to be enabled for this?
Yes it definatly does, I'll write up a tutorial for everyone and release it with my upcoming mod :D
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Post by WastingBody »

Shade45, did you spawn them through the creature spawning reflexive?
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Post by T Beezie »

Cool stuff there shade45 :shock:
I luv em'! :D
I've been tryin' to get those "Quadwing" creatures to spawn for a while now, but never could.

Great work man!!!
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Post by StalkingGrunt911 »

WastingBody wrote:Shade45, did you spawn them through the creature spawning reflexive?
Yeah I'm pretty sure he did. I did this a while back and had Yelo running and it worked. =) You need the palette and placement too. Good job Shade and your making a mod =o it's been a long time.

I was going to try to spawn the flood infection forms doing this (since they do have a [crea] tag and if you do it right I'm pretty sure you wouldn't need to spawn flood carriers.) for my Isolation mod but I couldn't add AI if I wanted it to be in the KTMP v2. :)
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Post by MrBalll »

Looks cool. Silly little birds, or whatever they are. A tutorial on them would be cool.
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Post by shade45 »

Yea they were just spawned through the creatures placement reflex and Yelo needs to be enabled for them to work :D The pallette wasnt needed i dont think it even has anything to do with creatures. But yeah its nothing that hard to do.

And yes I am finally making a new mod :D
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Post by StalkingGrunt911 »

shade45 wrote:And yes I am finally making a new mod :D
Can't wait =D
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Post by xXxCocoFangxXx »

Awesome!!
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Post by GametagAeonFlux »

Schveet.
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Post by Pyroman »

OMG its shade!

Long time no see buddy.

That looks awesome man. Can't wait.
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Post by Jubakuba »

humn...I always thought it would be easy to spawn those...never thought it would need AI, but now that I think of it...it would.
lol
great job
Ive yet to see a mod of yours :(
Im looking forward to it
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Post by -DeToX- »

Damn, you tell me your coming back to halo 2 modding...
And what happens 1-2 days later? Discovery.

Nice job shade, I'm really happy to have you back.
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Post by x088x »

I knew this was going to be great when I saw your name next to the topic. ;)
Halo 3 ruined everything..
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Post by Munsie »

Very sexy. :)

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Post by Boney526 »

I know I've seen this before yelo, but I might be wrong....

Anyway nice.... I always thought that those were just scenery or mach's, but never bothered to look.
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