The box
Cant you just spawn the box through something in the scnr tag then write a script to enlarge it. Kinda like this -
I may be wrong, i really dont no.
But i believe that script would take care of the collsion as well.
Code: Select all
(script startup Scale_Object
(begin
(object_set_scale)Box)10.0)1)
))
But i believe that script would take care of the collsion as well.
If i remember right when i scaled the boxes and pallet in zanzi, funny how the pallet looks like a present when scaled on one axis, i just used a calculator and messed with the bounding info or what ever it is called. I just notice that on some models though when i did it that the mode had to be moved slightly to match the new phmo.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
- MilyardoX2
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I am sure this has been mentioned, but I haven't had time to read through the whole thread, but correct me if im wrong but you only edited teh phmo =P, if you want bullet collison you gotta be editng the Coll also =\. You mentioned this in your first post so I tought I should answer it =P
-Doom
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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
- -Legendary-
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- Shadow LAG
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-masterpie- wrote:Just a thought, wel...you know how the mainmenu map is realy small? how about you shrink everything else so that its like a massive city, only problem would be that there is limited collision i understand?
AWWWW weak dude you gave out my idea now everyone is going to do it now. I was going to make spawns on the city buildings (only ones with collision) and shrink the bipds and make a massive longswords and sereph and put it over gemini with geminis death barier cover part of the underground level so when you hit the ground it would emulate a crash.

correct me if I'm wrong but all that is being done here is resizing all parts just like the giant AI, its just hidden in a script or tag not many people can find, thats too bad I hope the app is released ASAP because the mainmenu idea was something I was going to do a while back but could not figure out how to resize coll for the life of me.
Long live Detox
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Here is a similar mod I did in may of 06 but the bullets work, hehe
http://files.halomods.com/viewtopic.php ... c&start=40
Talin64
http://files.halomods.com/viewtopic.php ... c&start=40
Talin64
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