CS AK

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
CrazyKid





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CS AK

Post by CrazyKid »

Anyone think they could mod a Counter Strike AK-47 into Halo PC? Whoever does shall be my new idol. haha.
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Duffman





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Post by Duffman »

does anyone think that it has already been done?
use the search button
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argrn




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Post by argrn »

actually i dont think it has

and it would be hard now but with hek it could be done
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CrazyKid





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re

Post by CrazyKid »

Me neither. Can any of you guys do it? Also, i recently d/loaded the H2 Mod by Nitrous Oxide. I replace the .ppfs in the HHHT but when i am loading the level, it says Gathering Exception Data... then the game closes. Help. plz.
Alx





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Post by Alx »

:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: Image Image Image Image Image Image Image Image Image Image Image Image
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argrn




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Post by argrn »

woah. dude release that that is sick
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Venom





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Post by Venom »

i remember a good one was released a long time ago, looked like that one. just look around, im sure you can find it
CrazyKid





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Post by CrazyKid »

Hey Alx will you release that for d/load. I would be really grateful if you would.
coolkid





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Post by coolkid »

compared to C-S halo's polygon count for weapons is low. and if you change a wepon, the polygon count has to be the same or lower to work. so if you put in a ak-47 for the pistol it wont work becouse the polygon count is way too high.
CrazyKid





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Post by CrazyKid »

......OK......Anyways, can anyone do it?
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Duffman





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Post by Duffman »

CrazyKid wrote:......OK......Anyways, can anyone do it?
Did you even read the thread???
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Alias Diode





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Answer

Post by Alias Diode »

He asked if anyone could do it. He deserves an answer.
coolkid





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Post by coolkid »

probly not. becouse halo 2 will have a lower polgon count than halo 1.
they can do this becouse the sensitivity to the light is greater so it has reflextions, and will look smoother. so now the game will run faster becouse less polygons, and will look beater. but now it will be almost imposable to get guns from other games becouse there poly count will be way way way too high. got it, good.
http://www.oliverbot.com
if you have more question talk to him.
Alx





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Post by Alx »

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DM01





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Post by DM01 »

thanx Alx, but now you need to make the same or similar models with all the other selectable models for it in game.
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EqUiNoX





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Post by EqUiNoX »

Alx wrote::twisted: :twisted: :twisted: :twisted: :twisted: :twisted: Image Image Image Image Image Image Image Image Image Image Image Image
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nice, that is some phat shit...lol, that is good, how lond did that take..?
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coolkid





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Post by coolkid »

did any one talk to oliver?
EqUiNoX





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Post by EqUiNoX »

ummm, i have no clue what the hell u are talking about...are u in the right topic???
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Halo_Xtreme




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Post by Halo_Xtreme »

Screenshots of my remake of my AK-47/shotgun mod, old but i still havent figured out a good way to add my greneade laucher to it :0 been screwin around waiting on HEK.
Last edited by Halo_Xtreme on Tue Apr 06, 2004 4:45 pm, edited 2 times in total.
DM01





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Post by DM01 »

thats great also, but you should also remodel the first person model to make the model more "fitting"
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