Serious Problem with map i'm making!
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Serious Problem with map i'm making!
I'm making a new multiplayer level, and all I need to do is add the stuff into the map using Sapien and type the cache-build tool code. But then in Sapien, it doesn't show the map, and an error message comes up from the bottom. Here's what it says from my debug -
11.14.06 19:20:26 sapien pc 01.00.00.0609 ----------------------------------------------
11.14.06 19:20:26 reference function: _write_to_error_file
11.14.06 19:20:26 reference address: 401b13
11.14.06 19:20:26 Couldn't read map file './sapienbeta.map'
11.14.06 19:20:27 CreateDevice succeeded with refresh rate = 0
11.14.06 19:20:28 Increasing sound decompression buffer size to 1048576 bytes
11.14.06 19:20:56 file_open('tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified. '
11.14.06 19:20:56 couldn't open tag_collection tag 'ui_tags_loaded_solo_scenario_type.tag_collection'.
11.14.06 19:20:56 failed to load ui tags tied to solo scenarios
11.14.06 19:20:56 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.14.06 19:20:56 local player 0, weapon (0x0), deleted unexpectedly
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11.14.06 19:20:26 sapien pc 01.00.00.0609 ----------------------------------------------
11.14.06 19:20:26 reference function: _write_to_error_file
11.14.06 19:20:26 reference address: 401b13
11.14.06 19:20:26 Couldn't read map file './sapienbeta.map'
11.14.06 19:20:27 CreateDevice succeeded with refresh rate = 0
11.14.06 19:20:28 Increasing sound decompression buffer size to 1048576 bytes
11.14.06 19:20:56 file_open('tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified. '
11.14.06 19:20:56 couldn't open tag_collection tag 'ui_tags_loaded_solo_scenario_type.tag_collection'.
11.14.06 19:20:56 failed to load ui tags tied to solo scenarios
11.14.06 19:20:56 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.14.06 19:20:56 local player 0, weapon (0x0), deleted unexpectedly
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But now it says -
11.15.06 16:19:33 sapien pc 01.00.00.0609 ----------------------------------------------
11.15.06 16:19:33 reference function: _write_to_error_file
11.15.06 16:19:33 reference address: 401b13
11.15.06 16:19:33 Couldn't read map file './sapienbeta.map'
11.15.06 16:19:33 CreateDevice succeeded with refresh rate = 0
11.15.06 16:19:34 Increasing sound decompression buffer size to 1048576 bytes
11.15.06 16:20:09 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.15.06 16:20:09 local player 0, weapon (0x0), deleted unexpectedly
11.15.06 16:19:33 sapien pc 01.00.00.0609 ----------------------------------------------
11.15.06 16:19:33 reference function: _write_to_error_file
11.15.06 16:19:33 reference address: 401b13
11.15.06 16:19:33 Couldn't read map file './sapienbeta.map'
11.15.06 16:19:33 CreateDevice succeeded with refresh rate = 0
11.15.06 16:19:34 Increasing sound decompression buffer size to 1048576 bytes
11.15.06 16:20:09 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.15.06 16:20:09 local player 0, weapon (0x0), deleted unexpectedly
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- inferno
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or you can do it in sapien heres how
(hit the ` key under escape)
type>radiosity_quality 0
(hit enter)
type>radiosity_start
(hit enter)
-- 3 numbers will apear they will count down when the reach zero it done ---
type>radiosity_save
(hit enter)
that should work i use sapien too do it because i think its easyer
and also if you type radiosity_quality 1 it will do the radiosity at a higher quality but it will take all night
(hit the ` key under escape)
type>radiosity_quality 0
(hit enter)
type>radiosity_start
(hit enter)
-- 3 numbers will apear they will count down when the reach zero it done ---
type>radiosity_save
(hit enter)
that should work i use sapien too do it because i think its easyer
and also if you type radiosity_quality 1 it will do the radiosity at a higher quality but it will take all night

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Didn't workInferno wrote:or you can do it in sapien heres how
(hit the ` key under escape)
type>radiosity_quality 0
(hit enter)
type>radiosity_start
(hit enter)
-- 3 numbers will apear they will count down when the reach zero it done ---
type>radiosity_save
(hit enter)
that should work i use sapien too do it because i think its easyer
and also if you type radiosity_quality 1 it will do the radiosity at a higher quality but it will take all night
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The first time I was making the scenario in tool, I got a lot of errors and I fixed em'metkillerjoe wrote:1. Do you have the latest graphics drivers for your graphics card?
2. Did you put in a sky?
3. Did you set the map type to multiplayer?
4. Did you get any errors in tool while making the scenario?
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