LOOK AT MY CREATION!!! (BTW- I might release this as my first mod!)Tural wrote:Sweet pic.

Do that and add a few mach 'bases'.latinomodder wrote:I say death barrier in the water and connect everything with bridges.
Page 115.Dojorkan wrote:Not to many enteries for the contest. No offense to those 2 who tried... but I didnt think they were funny enough. =P
If anyone wants to still try I'll give you all unil 7:00 AM EST tomorrow.
For those who dont know what Im talking about check a little back on my pot history.
Or page 117-sh of this picture thread.
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yea, but I don't know the values for the mode so that it will look right. If you put them all at 0 like HSM said, then it turns black. However, I have PM'd Smacktalker for the values he used for the gondola and the gondola launch pad so that I can use them in this mod. Although, if you'd like - I wouldn't mind if someone would try and find really good values for me! Though smacktalker's are good enoughgalvination wrote:there's a tut for the green mach problem around here somewhere...
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actually that can be fixed, just look at the first pic i posted of the arc. Its all about how you use the app. there is a value to change how far down the beam the arc will start, just set it low enough so it starts at the tip of the gun.theycallmechad wrote:Howdy. As cool as the arc thing is, I don't much like how it's not all originating from the same point. There is no point in having and aiming a firearm if arms of the arc can originate from up to 6 feet above MCs head. It just looks... off?
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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Yeah, I saw your first beam and am glad for the explaination. The other beams posted (some of them) look sloppy and un-planned.turk645 wrote:actually that can be fixed, just look at the first pic i posted of the arc. Its all about how you use the app. there is a value to change how far down the beam the arc will start, just set it low enough so it starts at the tip of the gun.Code: Select all
[img]http://img293.imageshack.us/img293/7213/electrogun1fj0.jpg[/img]
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