.3ds file format question, and something else too.

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i_forget





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.3ds file format question, and something else too.

Post by i_forget »

I am new to these forums, and I have a question. If another 3d modeling program can export an object as a .3ds, then would it be the same as 3dsmax doing the same thing? I'm assuming so, but I would like some confirmation before I accidentally wreck the game. Also, would HEK import it with the texture that I put on it, or just the object?

Thank you in advance,
i_forget
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striderdude





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Post by striderdude »

First Question: ?
Second Question: When your using Tool, you make the new bitmaps, so it doesnt matter.
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crackcocaine
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Post by crackcocaine »

You can't use .3ds, you need to export it using gmax or 3ds max to a .jms.
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i_forget





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Post by i_forget »

Thank you both, I thought that it would be .3ds considering the name of the program, and igues it would be easier to do it in tool.
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crackcocaine
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Post by crackcocaine »

Follow the HEK tutorial, its in your Halo Custom Edition folder.
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