WIP - Church
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- RaVNzCRoFT
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Omfg...I love you.CrowPath wrote:Red Base Cubemap Video (8.8MB)
Oh hi, so I heard you like updates? OK...
First off I stopped working on this for a few weeks, mostly cos I was working on other stuff but also since putting in the proper dynamic lights the fps isn't as good as I hoped it'd be. That kinda annoyed me, but now I've just said fuck it and I'll carry on making it as good as it can be. It runs at about 75% of the speed of Damnation, so if you already have good fps on other maps you'll be fine, but if you struggle to run something like Zanzibar then you'll wanna tone down the settings.
Second, I spent quite a while thinking about what I wanted to do with the blue base and I've finally decided on the layout. The roof and rafters are complete and all of the textures are made. Now I just need to insert the extra furniture in the room and make the cubemap. So expect a bunch of pics over the next few days when I can start to show the whole room, but until then here's one to tide you over. It's one of the new stained glass windows:

First off I stopped working on this for a few weeks, mostly cos I was working on other stuff but also since putting in the proper dynamic lights the fps isn't as good as I hoped it'd be. That kinda annoyed me, but now I've just said fuck it and I'll carry on making it as good as it can be. It runs at about 75% of the speed of Damnation, so if you already have good fps on other maps you'll be fine, but if you struggle to run something like Zanzibar then you'll wanna tone down the settings.
Second, I spent quite a while thinking about what I wanted to do with the blue base and I've finally decided on the layout. The roof and rafters are complete and all of the textures are made. Now I just need to insert the extra furniture in the room and make the cubemap. So expect a bunch of pics over the next few days when I can start to show the whole room, but until then here's one to tide you over. It's one of the new stained glass windows:

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- RaVNzCRoFT
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OK, that's the blue room finished. I was gonna stick in some extra furniture, but after some thought I decided they'd just get in the way. In this room the cubemap affects the urns, window, wooden ceiling, metal parts of the skirting and *ta-da* the floor. Yup, I manged to get a good looking reflection effect while avoiding the dreaded 'plastic' feel. You can't really see it unless you're moving though.
- RaVNzCRoFT
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