Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Sat Nov 11, 2006 1:35 pm
Ok thats good.
EDIT: On the site it says its delayed, is that the couple of hours or more. Oh and don't rush I just found out LANs next saturday not this one.
SS-kojak
Posts: 289 Joined: Sun Jan 08, 2006 2:06 pm
Post
by SS-kojak » Sat Nov 11, 2006 2:47 pm
SO it will be released soon, or is it already released? I want XBC PLAY NOW!
Max signature size allowed is 500 pixels wide 120 pixels tall.
Elite747
Posts: 636 Joined: Wed Nov 30, 2005 5:57 pm
Location: Reach
Contact:
Post
by Elite747 » Sat Nov 11, 2006 4:40 pm
Approximately two hours, fifteen minutes before Halo CCE is uploaded.
Evilsnowflakes
Posts: 396 Joined: Tue Nov 15, 2005 5:19 am
Location: Right Outside Your Window With A Gun
Post
by Evilsnowflakes » Sat Nov 11, 2006 4:52 pm
sweet, I can't wait, from what I see, it looks really good.
Remember, Violence is always the answer.
[IA]Paul
Posts: 1057 Joined: Sat Oct 29, 2005 5:27 am
Location: UR MOM LOOLOLLOOLOLOOLOL
Post
by [IA]Paul » Sat Nov 11, 2006 6:48 pm
Is this mac compatible? I think that if you meta swap, it won't work on mac.
Proclaimer001 wrote: It's going to take more than one drunk prostitiute to bring down ShamWoW Guy!
This thread is why 14-year-olds are looked down on on the internet.
Hardcore
Posts: 1 Joined: Wed Aug 09, 2006 1:02 pm
Post
by Hardcore » Sat Nov 11, 2006 7:05 pm
its for xbox .
you can ftp it on a mac if thats what u were asking
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
Contact:
Post
by jordanimal » Sat Nov 11, 2006 7:18 pm
Where is the link! As soon as I get a copy, I am uploading to rapidshare.com and megaupload
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Sat Nov 11, 2006 7:29 pm
Oh ok and BTW does anyone know why the forums on Game-gateway won't work? Or is it just me? It gives me this message when I try to go to them....
"phpBB : Critical Error
Could not open bcBlack template config file
DEBUG MODE
Line : 384
File : functions.php "
jordanimal
Posts: 678 Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
Contact:
Post
by jordanimal » Sat Nov 11, 2006 7:49 pm
Its called under construction. And stick to the subject >.>
Elite747
Posts: 636 Joined: Wed Nov 30, 2005 5:57 pm
Location: Reach
Contact:
Post
by Elite747 » Sat Nov 11, 2006 7:58 pm
SS-kojak
Posts: 289 Joined: Sun Jan 08, 2006 2:06 pm
Post
by SS-kojak » Sun Nov 12, 2006 8:30 am
WOOOOOOOOOOOOO!
Get on xbc for a pwning nubs.
Max signature size allowed is 500 pixels wide 120 pixels tall.
LostWithin
Posts: 483 Joined: Mon Jul 17, 2006 4:10 pm
Location: Massachusetts Team:FoxHalo.com
Contact:
Post
by LostWithin » Sun Nov 12, 2006 11:40 am
Where on XBC, Ill be hosting in the Halomods section.
Click my sig and register or get in my belly!
New clan and new leadership.
G.I.R.
Posts: 3221 Joined: Thu Aug 11, 2005 1:07 pm
Location: Missouri
Contact:
Post
by G.I.R. » Sun Nov 12, 2006 12:48 pm
Splinter doesn't load
SS-kojak
Posts: 289 Joined: Sun Jan 08, 2006 2:06 pm
Post
by SS-kojak » Sun Nov 12, 2006 12:51 pm
I just played for an hour an a half with 2 other people. SPlinter doesn't load and we hosted in halo NMP btw.
Max signature size allowed is 500 pixels wide 120 pixels tall.
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Sun Nov 12, 2006 7:37 pm
Yeah Splinter doesn't load...
MrBalll
Posts: 2691 Joined: Sat Nov 05, 2005 12:05 am
Location: Lubbock, TX
Post
by MrBalll » Sun Nov 12, 2006 7:44 pm
Elite747
Posts: 636 Joined: Wed Nov 30, 2005 5:57 pm
Location: Reach
Contact:
Post
by Elite747 » Sun Nov 12, 2006 10:39 pm
Uh, in about an hour, an updated version will be uploaded to game-gateway.com with evey bug fixed, including Splinter. *BLAME HMK v.2!*
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Mon Nov 13, 2006 2:01 pm
Ok, but lets say I fixed the Splinter thing manually, can I just replace the UI.map and have it work?
Or what other bugs were there that need to be fixed?
jkjk
Posts: 537 Joined: Sun Feb 29, 2004 9:00 am
Contact:
Post
by jkjk » Mon Nov 13, 2006 2:50 pm
There's no need to edit the ui.map file just the damnation.map file.
I hosted in NMP because most people that go into Halomods are Halo2 players.
I'd like to see more XBC mods and less projectile mods!
Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
Post
by Boney526 » Mon Nov 13, 2006 5:23 pm
No, I already did that... I'm talking about the thing where ( I think) Yoyorast really opens Atlanta or something like that. That's in the UI.map, not Default.XBE right?