updated first post with pic of animations/movement of some things.
[Halo2] [Research Facility] v1.0 - Smacktalker
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smacktalker
- Posts: 935
- Joined: Sat Feb 25, 2006 4:23 am
- Location: Europe. as in i'm speaking broken english coz i'm polish :D
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button is right on the gondola.
can't miss it
updated first post with pic of animations/movement of some things.
updated first post with pic of animations/movement of some things.
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
- StalkingGrunt911
- Posts: 3618
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- Location: Florida!
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Monkey Terd
- Posts: 2032
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smacktalker
- Posts: 935
- Joined: Sat Feb 25, 2006 4:23 am
- Location: Europe. as in i'm speaking broken english coz i'm polish :D
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yeah i find it also pretty nice.. it's unused scenery from midship where i found itStalkingGrunt911 wrote:The updated pic looks awesome love the button things moving.
thanks for the reply and expect something extra in the version that will be in KMP2
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
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bluedevil36
- Posts: 27
- Joined: Thu Jul 20, 2006 7:19 pm
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smacktalker
- Posts: 935
- Joined: Sat Feb 25, 2006 4:23 am
- Location: Europe. as in i'm speaking broken english coz i'm polish :D
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i suggest using serenity.. sppf should burn..
neither will i make a sppfpukepatch sorry about that
neither will i make a sppfpukepatch sorry about that
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
=o
O
M
G
-mangasms-
Today is a great day =D
(Looks forkin' awesome <_<)
O
M
G
-mangasms-
Today is a great day =D
(Looks forkin' awesome <_<)

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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uncutshadow
- Posts: 447
- Joined: Sat Jul 22, 2006 2:50 pm
- Location: new jersey
I've just finished my testing...Overall impressions are great...
There are some odd occurances and I'll just thare all my thoughts on the map
The atmosphere is great, the sounds work well for the mod...The flickering lights are a treat, however they act...strange...If i look at them they turn off...I don't know why it does that.
Another thing was the shader swaps on the base...Where the control panels are its got the funky purple shader...It didn't fit at all IMO.
And finally this game seems like an excellent level for teamplay...well and truly excellent, you seem to have designed the map in a way with chokepoints in mind and you have setup key areas and defensive and offensive positions very, very well... The only problem with it though, is the lack of weapons, or maybe I just couldnt find them
Overall this level is truly great IMO and this is one of the very few maps that will be put on my mainmenu for awesome CTF battles at LAN events...
Great job
There are some odd occurances and I'll just thare all my thoughts on the map
The atmosphere is great, the sounds work well for the mod...The flickering lights are a treat, however they act...strange...If i look at them they turn off...I don't know why it does that.
Another thing was the shader swaps on the base...Where the control panels are its got the funky purple shader...It didn't fit at all IMO.
And finally this game seems like an excellent level for teamplay...well and truly excellent, you seem to have designed the map in a way with chokepoints in mind and you have setup key areas and defensive and offensive positions very, very well... The only problem with it though, is the lack of weapons, or maybe I just couldnt find them
Overall this level is truly great IMO and this is one of the very few maps that will be put on my mainmenu for awesome CTF battles at LAN events...
Great job
Lovin' the purplish theme. Great mod 
Thanks for the sig Xiion [ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
- T Beezie
- Posts: 584
- Joined: Sun Dec 11, 2005 7:59 pm
- Location: Teh bourbon capital of the world
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This map is really gonna help my "AI zones" research. I've already injected AI into it and gave them REAL zones. I'm uploading a vid to youtube, I'll post it in the movies section ASAP.
Once again this is an Awesome map, smacktalker, you always make BSP conversions of the highest quality. Keep em' comin!
Once again this is an Awesome map, smacktalker, you always make BSP conversions of the highest quality. Keep em' comin!
It froze on me 
I was walking with the sword towards the room on the left from the middle base. =/
I was walking with the sword towards the room on the left from the middle base. =/

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Hawaiian Modder
- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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Don't you just have to add the AI in, and they'll already have zones as that carried in when he did the bsp conversion?T Beezie wrote:This map is really gonna help my "AI zones" research. I've already injected AI into it and gave them REAL zones. I'm uploading a vid to youtube, I'll post it in the movies section ASAP.
Once again this is an Awesome map, smacktalker, you always make BSP conversions of the highest quality. Keep em' comin!
I'll take a look at getting that script to later (not enough time right now to run back and forth to xbox to test), but it doesn't look the complex or difficult. What problems did you have with it?






