After making the somewhat good "HaloCE Sound Tag Creator", after a long time I got the itch to make something new, but I can't figure out an idea to make the Post-3dmax more automated and easier for people. That is why I am asking, so please help me figure something new.
Thanks,
{TLS}Udie
Need some new ideas for automating the process
Need some new ideas for automating the process
Halomods Bitching exceeds 400x200 or 50kb
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Re: Need some new ideas for automating the process
Using what you know about tool errors, make a modifier for 3ds max that tells you what error you have where. It'd make life much easier not to have to export compile then import the .wrl file every time{TLS}Udie wrote:After making the somewhat good "HaloCE Sound Tag Creator", after a long time I got the itch to make something new, but I can't figure out an idea to make the Post-3dmax more automated and easier for people. That is why I am asking, so please help me figure something new.
Thanks,
{TLS}Udie


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Re: Need some new ideas for automating the process
Gmax tometkillerjoe wrote:Using what you know about tool errors, make a modifier for 3ds max that tells you what error you have where. It'd make life much easier not to have to export compile then import the .wrl file every time{TLS}Udie wrote:After making the somewhat good "HaloCE Sound Tag Creator", after a long time I got the itch to make something new, but I can't figure out an idea to make the Post-3dmax more automated and easier for people. That is why I am asking, so please help me figure something new.
Thanks,
{TLS}Udie.

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