Biped Switching in POA Problems
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Biped Switching in POA Problems
I'm just goofing off in the first level, The Pillar of Autumn. I have it set up so that you play as an Elite. I ran into some problems:
-I start the level to the left side of the crewman instead of inside the cryotube
-I can't duck. I can jump, however. So basically i get to the part at the beginning when i have to duck under the door, and i can proceed no further.
-The Elite does not follow the same animations as the Master Cheif would had I been playing as him.
I plan to turn the crewmen and the marines into grunts, and maybe swap the elites and grunts for MCs and Marines.
I am using the HHD Software Hex Editor. I can't get Halo Map Tools V3 working for some reason.
Can anyone help me with these problems?
-I start the level to the left side of the crewman instead of inside the cryotube
-I can't duck. I can jump, however. So basically i get to the part at the beginning when i have to duck under the door, and i can proceed no further.
-The Elite does not follow the same animations as the Master Cheif would had I been playing as him.
I plan to turn the crewmen and the marines into grunts, and maybe swap the elites and grunts for MCs and Marines.
I am using the HHD Software Hex Editor. I can't get Halo Map Tools V3 working for some reason.
Can anyone help me with these problems?
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Re: Biped Switching in POA Problems
Cant duck??? That must blow.......TheMasterElite wrote:I'm just goofing off in the first level, The Pillar of Autumn. I have it set up so that you play as an Elite. I ran into some problems:
-I start the level to the left side of the crewman instead of inside the cryotube
-I can't duck. I can jump, however. So basically i get to the part at the beginning when i have to duck under the door, and i can proceed no further.
-The Elite does not follow the same animations as the Master Cheif would had I been playing as him.
I plan to turn the crewmen and the marines into grunts, and maybe swap the elites and grunts for MCs and Marines.
I am using the HHD Software Hex Editor. I can't get Halo Map Tools V3 working for some reason.
Can anyone help me with these problems?
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- Joined: Sat Mar 27, 2004 1:56 pm
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For some absolutely shit reason, normal Elites can't duck. Special Elites can, but there aren't any Special Elites in PoA. Bummer. Also, try what I did and make yourself a Special Elite on Two Betrayals on the Covenant side (or put them on "player" side) and watch the starting cutscene...When the camera focuses on what is normally MC's face, it zooms in on your chest!
Real bummer you don't have health and shield indicators though...we'll have to fix that...


Real bummer you don't have health and shield indicators though...we'll have to fix that...

Re: Biped Switching in POA Problems
yeh, if u are an elite it is not the same as being an MC, thert are different function that each have...TheMasterElite wrote:I'm just goofing off in the first level, The Pillar of Autumn. I have it set up so that you play as an Elite. I ran into some problems:
-I start the level to the left side of the crewman instead of inside the cryotube
-I can't duck. I can jump, however. So basically i get to the part at the beginning when i have to duck under the door, and i can proceed no further.
-The Elite does not follow the same animations as the Master Cheif would had I been playing as him.
I plan to turn the crewmen and the marines into grunts, and maybe swap the elites and grunts for MCs and Marines.
I am using the HHD Software Hex Editor. I can't get Halo Map Tools V3 working for some reason.
Can anyone help me with these problems?

i remember when i changed the biped in SC of the MC to a Special elite and swapped the collision with the pelican... and i made the pelican go to the speed of 444444... i saw it drive straight into the cliffside... flip over... and start driving upside down.... then when it was time for the upside down marines to get out... they tried.. and the only one that could get out were the sarges.. and he weny falling endlessly upward... .and i couldnt move... and then i gell through the level... falling infinately...
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Yippy-kye-yay Mother Fucker
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*snorts with laughter* Really?New Age wrote:i remember when i changed the biped in SC of the MC to a Special elite and swapped the collision with the pelican... and i made the pelican go to the speed of 444444... i saw it drive straight into the cliffside... flip over... and start driving upside down.... then when it was time for the upside down marines to get out... they tried.. and the only one that could get out were the sarges.. and he weny falling endlessly upward... .and i couldnt move... and then i gell through the level... falling infinately...
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Hey aren't you that psycho who swapped the Elite's collision model on AotCR to a Wraith? Heh heh... the joys of changing collision models...

once I tried to change the speed of the pelican in SC, and no matter how I changed it (above or beneath), it would always be slower.Hunter wrote:*snorts with laughter* Really?New Age wrote:i remember when i changed the biped in SC of the MC to a Special elite and swapped the collision with the pelican... and i made the pelican go to the speed of 444444... i saw it drive straight into the cliffside... flip over... and start driving upside down.... then when it was time for the upside down marines to get out... they tried.. and the only one that could get out were the sarges.. and he weny falling endlessly upward... .and i couldnt move... and then i gell through the level... falling infinately...
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Hey aren't you that psycho who swapped the Elite's collision model on AotCR to a Wraith? Heh heh... the joys of changing collision models...
This post printed on 100% recycled electrons.
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- MasterNeoChief
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I did that at Halo.HunterXI wrote:once I tried to change the speed of the pelican in SC, and no matter how I changed it (above or beneath), it would always be slower.Hunter wrote:*snorts with laughter* Really?New Age wrote:i remember when i changed the biped in SC of the MC to a Special elite and swapped the collision with the pelican... and i made the pelican go to the speed of 444444... i saw it drive straight into the cliffside... flip over... and start driving upside down.... then when it was time for the upside down marines to get out... they tried.. and the only one that could get out were the sarges.. and he weny falling endlessly upward... .and i couldnt move... and then i gell through the level... falling infinately...
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Hey aren't you that psycho who swapped the Elite's collision model on AotCR to a Wraith? Heh heh... the joys of changing collision models...
It sucked, hog would stand on top of a mountain...
- MasterNeoChief
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In halo i made the plasma rifels shoot banshees... i made the plasma pistol sharged bolt shoot worthogs... and i made the needler shoot pelicans... it was funny as hell... ide come up to a battle scene and the marines would be standing there... doing nothing... and pelicans/worthogs/banshees would be all over the place... 

Yippy-kye-yay Mother Fucker
- MasterNeoChief
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yeh, that can get lagy...if u have like the assault rifle u would be getting 30 per a second...lolNew Age wrote:In halo i made the plasma rifels shoot banshees... i made the plasma pistol sharged bolt shoot worthogs... and i made the needler shoot pelicans... it was funny as hell... ide come up to a battle scene and the marines would be standing there... doing nothing... and pelicans/worthogs/banshees would be all over the place...
