(mod)AI War [Containment]-Now w/ Respawns-
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Looks real fun, im definitely going to have to download.
Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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- T Beezie
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http://rapidshare.com/files/1370135/war.serenity.htmlScottyGEE wrote:Any chance of an upload to another site?
I can never download from megaupload
There you go.
& added to the main post^
- T Beezie
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I love to see you liking my new mod, but unfortunatly, I seriously doubt it will sync on sys-link. Because, I used more than two types of bipds, and only the elites were refrenced in hlmt. So, if I'm not mistaken, that breaks SLC, though I havn't tested.ScottyGEE wrote:Excellent TBeezie!
Thanks
Showed my non modded friend and he now can't wait for the LAN day
Try it again It works, I promiseScottyGEE wrote: DOWNLOAD SESSION INVALID
Last edited by T Beezie on Mon Oct 30, 2006 6:40 pm, edited 1 time in total.
- latinomodder
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I'm getting a direct link from a free host. So wait about 10 mins.
edit
http://four.fsphost.com/mods4halo/war.serenity Direct link!
edit
http://four.fsphost.com/mods4halo/war.serenity Direct link!
- Shadow LAG
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- T Beezie
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Thanks for the alt. link.latinomodder wrote:I'm getting a direct link from a free host. So wait about 10 mins.
edit
http://four.fsphost.com/mods4halo/war.serenity Direct link!
Added to the main post.
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- T Beezie
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That's why I've learned to not show too much too early. And I've made quite a few changes since earlier versions, some changes big, but mostly small touch-ups, like model positioning, AI spawn positioning, etc. The Covie Turrets were a pain in the #$%uncutshadow wrote:this is a very good AI mod but its not very shocking. is there any changes from when you released the vid a while ago? doesnt really seem like it. but good work anyhow
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I feel your pain. just one question though. How did you get an Ai to spawn in the pelican turrent (back) if it is just the warthog with pelican hlmt?T Beezie wrote:That's why I've learned to not show too much too early. And I've made quite a few changes since earlier versions, some changes big, but mostly small touch-ups, like model positioning, AI spawn positioning, etc. The Covie Turrets were a pain in the #$%uncutshadow wrote:this is a very good AI mod but its not very shocking. is there any changes from when you released the vid a while ago? doesnt really seem like it. but good work anyhow
- latinomodder
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