Zachs Sweet Containment

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Is this a good mod?

Yes
8
33%
No
16
67%
 
Total votes: 24

hellomynamei





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Zachs Sweet Containment

Post by hellomynamei »

[quote name='Zachariah' date='Oct 28 2006, 05:27 PM' post='4995997']
Well this is my first mod release. EVERY weapon has a projectile swap, so set weapons to random for best gameplay. Next there are vehicles from Single Player so don't take this on Xbl and probably won't work on System link. Of course run fast and jump high. NO AUTOAIM! ! ! There are skins for the banshee, the scorpion,the ghost and the warthog (Not Mine) and the two vehicles from Single player. Three weapons are skinned because I just didn't have time to skin all of them. There is a sky swap too. Well I hope you like it please rate it, take pictures. Be leniant its my first.

Edit: YAY I have the link its a rapidshare =P
http://rapidshare.com/files/1090636/ZachsS...Containment.rar
Re Edit: Also A Filefront for people who can't use Rapidshare
http://files.filefront.com//;6094927;;/
[/quote]


[quote name='jargs' date='Oct 28 2006, 08:09 PM' post='4996163']
ok i played this mod and its pretty good for a first try skinning the map next time.

pics:

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[/quote]

Yea this is my mod please be leniant its my first
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Post by Boney526 »

The skins that you did aren't bad, but you have to get rid of run fast and jump high.
hellomynamei





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Ahh okay

Post by hellomynamei »

Well normally I would have but my little brother wanted it lol =P. Next time though I won't.
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CptnNsan0




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Post by CptnNsan0 »

looks like a fun mod. good job for having fun
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Thank you

Post by hellomynamei »

Thanks and yea my mods are specificly to be more fun rather than 360 AA and spawn mods that stuff is stupid. But yea people take the poll!
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Post by Dojorkan »

Pretty good for a first. I like the fact that you transferred stuff from Campagin, so there is more stuff to use AND it makes it not work with non-modders, there for not being able to cheat with on LIVE.
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Post by -Legendary- »

your sig(s) are over sized.
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Post by Geo »

Yar, I reported it.
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Post by Cannabis »

I don't like the projectile swap or cheating stuff, but some of the skins are cool you should give credit to iGeo for the neon lights tutorial. :wink:
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Post by BOBtheMASTER »

i actually kinda like the randomness. and there probably was a decent amount of work put in to this mod. Most people including me don't like run fast and jump high so just keep that out next time :wink:
Last edited by BOBtheMASTER on Sun Oct 29, 2006 10:23 am, edited 1 time in total.
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Post by uncutshadow »

i like it but get rid of the jump high, super speed, flying warthog and rocket br.
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Post by halo0001 »

i like for a first but take the cheating mods out
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Post by uncutshadow »

you should skin the warthog turrent
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Post by VitaminMODS »

you dont need to worry about people playing this on XBL we are strictly against any mods being played on live and any members caught doing so WILL be banned...also this looks really fun, its a nice change because lately people have been trying to show off their skills with AI and all that fancy crap but this just goes to show with some proj swaps, skins, and a sence of fun you can really have a good time. Some of the best mods I have ever played were pure swaps and skins. Great job buddy.
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Post by t_mann05 »

good job for a first. i remember my first mod was jump high, AA, run fast, proj swaps and everything lol. that stuff is cool when u first learn to do it, but u should now take a look in the tutorials section to get some ideas for your next mods :)
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Post by Vicarious »

I really see some potential in you , but here are a few things to use in your next mod. (IDC WHAT YOUR BROTHER SAYS)

1. No Run Fast/ Jump High
2. NO PROJECTILE SWAPS
3. You cant even speak about xbl modding on halomods.
4. Dont have a flying warthog
5. read some tuts - and that may sound mean, but I go to the tuts section every time I need an idea for a mod (Ex. I might wanna do something kewl in my mod, so I go to the tuts section and I see "Add a waterfall" - then I do that!)
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Post by VitaminMODS »

Vicarious wrote:I really see some potential in you , but here are a few things to use in your next mod. (IDC WHAT YOUR BROTHER SAYS)

1. No Run Fast/ Jump High
2. NO PROJECTILE SWAPS
3. You cant even speak about xbl modding on halomods.
4. Dont have a flying warthog
5. read some tuts - and that may sound mean, but I go to the tuts section every time I need an idea for a mod (Ex. I might wanna do something kewl in my mod, so I go to the tuts section and I see "Add a waterfall" - then I do that!)
Im not sure exactly whats wrong with projectile swaps, sometimes they are nessesary in a mod especially with balancing and themes. You just need to know how to proportion them right for a balancing effect. Also flying warthogs can be really fun, take four of em meet in a spot with someone in your turret or passenger side and duel it out in the air!
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Post by Vicarious »

VitaminMODS wrote:Im not sure exactly whats wrong with projectile swaps, sometimes they are nessesary in a mod especially with balancing and themes. You just need to know how to proportion them right for a balancing effect. Also flying warthogs can be really fun, take four of em meet in a spot with someone in your turret or passenger side and duel it out in the air!
you mod on xbl - dont you?
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Post by VitaminMODS »

Vicarious wrote:
VitaminMODS wrote:Im not sure exactly whats wrong with projectile swaps, sometimes they are nessesary in a mod especially with balancing and themes. You just need to know how to proportion them right for a balancing effect. Also flying warthogs can be really fun, take four of em meet in a spot with someone in your turret or passenger side and duel it out in the air!
you mod on xbl - dont you?
no...I mod on xbc...
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Post by ScottyGEE »

There is nothing wrong with projectile swaps...Not now, not ever...
They can be better if they are balanced in terms of gameplay though... :P
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