The infamous black spot:


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yes it's the only way to fix itslayer410 wrote:No... don't do that...Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.
Haha. Funny how I have a perfectly working, non-freezing bridge- that which has no scen restored.smacktalker wrote:yes it's the only way to fix itslayer410 wrote:No... don't do that...Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.![]()
it's a missing [scen] h_semi_trailer on that black spot... i thought you knew this slayer410 lol ur funny.. ur so leet dont even know how to fix this little problem(fyi it's thesame process as restoring the DECA on the spacestation bsp to fix freezing)
bloc aren't necessary to fix the freezing tho. on the bridge it's the missing scen that make your map freeze..
igeo: end of bsp limit? lol thats a really wild guess there is it? i know what you mean, but the point where the bsp doesnt allow you to go further is a little bit further then the pic shows.
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lolnub, please stop talking. Thanks. It's much appreciated.slayer410 wrote:Haha. Funny how I have a perfectly working, non-freezing bridge- that which has no scen restored.smacktalker wrote:yes it's the only way to fix itslayer410 wrote:No... don't do that...Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.![]()
it's a missing [scen] h_semi_trailer on that black spot... i thought you knew this slayer410 lol ur funny.. ur so leet dont even know how to fix this little problem(fyi it's thesame process as restoring the DECA on the spacestation bsp to fix freezing)
bloc aren't necessary to fix the freezing tho. on the bridge it's the missing scen that make your map freeze..
igeo: end of bsp limit? lol thats a really wild guess there is it? i know what you mean, but the point where the bsp doesnt allow you to go further is a little bit further then the pic shows.![]()
Also, once at the end of the bsp, there is nothing. It's up the tunnel pipes, right where the next bsp loads.. and no, it doesn't freeze.
How exactly would you do that? In entity, could you clone those reflexives from the SP map, and add them to Gemini? Or would you have to delete Gemini's first?Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.
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Select the reflexive in the Chunk Cloner, hit "Copy to clipboard", then goto the Chunk Cloner in Gemini, select the Scenery Placement reflexive, hit "Overwrite chunk/reflex" then hit add meta to map. Then do the same for the other reflexives.Agent ME wrote:How exactly would you do that? In entity, could you clone those reflexives from the SP map, and add them to Gemini? Or would you have to delete Gemini's first?Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.
IF I were to copy the placement of only the semi trailer, and put that in, would that fix it? Or does it only work with all the Scens?smacktalker wrote:yes it's the only way to fix it![]()
it's a missing [scen] h_semi_trailer on that black spot... i thought you knew this slayer410 lol ur funny.. ur so leet dont even know how to fix this little problem(fyi it's thesame process as restoring the DECA on the spacestation bsp to fix freezing)
bloc aren't necessary to fix the freezing tho. on the bridge it's the missing scen that make your map freeze..
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well slayer if you know how to fix it why you didnt help him out until yet?Monkey Terd wrote:lolnub, please stop talking. Thanks. It's much appreciated.slayer410 wrote:Haha. Funny how I have a perfectly working, non-freezing bridge- that which has no scen restored.smacktalker wrote:yes it's the only way to fix itslayer410 wrote:No... don't do that...Monkey Terd wrote:Just brings over all the [bloc] and [scen] reflexives from the SP [scnr] tag, and overwrite Gemini's. Make sure you transfer the actual Bloc and scenery tags first.![]()
it's a missing [scen] h_semi_trailer on that black spot... i thought you knew this slayer410 lol ur funny.. ur so leet dont even know how to fix this little problem(fyi it's thesame process as restoring the DECA on the spacestation bsp to fix freezing)
bloc aren't necessary to fix the freezing tho. on the bridge it's the missing scen that make your map freeze..
igeo: end of bsp limit? lol thats a really wild guess there is it? i know what you mean, but the point where the bsp doesnt allow you to go further is a little bit further then the pic shows.![]()
Also, once at the end of the bsp, there is nothing. It's up the tunnel pipes, right where the next bsp loads.. and no, it doesn't freeze.
I don't see much fact in his posts. He only brags about having a so-called "perfect" bridge. The only thing close to a fact would be how he told us what happens when you get to the end of a BSP, wich isn't of much use here.Munsie wrote:Is he obligated to help? No.
He's providing facts, which, although don't seem that helpful, teach us new things all the time. I'd still be trying to dependency swap weather into Foundation if it wasn't for him. He didn't tell me how to do it, he just told me what was wrong, and a few things that work. From that I've gotten quite close to weather in any MP map.
So you leave slayer alone.
~Munsie
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then why does he posts here.. this forum is suppose to help others.. all he does is talk about his perfect bridge without the [scen] without explanation.. we could not care.. i'm providing specops with help so he can fix this. Southside > Mimesis > who ought to know this stuff ? > that'd be me.. ps munsie mb you get some extra strong gummi and give it to himMunsie wrote:Is he obligated to help? No.
So you leave slayer alone.
~Munsie
Now if I remember right, I said- I have a perfectly working, non-freezing bridge - I never said it's complete... Now, I feel like losing the title of "all talk, no help".. so as soon as my xbox is returned, I will post the mod, free for all to use as a base map.SpecOp44 wrote: I don't see much fact in his posts. He only brags about having a so-called "perfect" bridge.
So if he does have an actual solution, I'd like to hear it.