[WIP] Deep Blue Sea*Pics upd. on first page*

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
-DeToX-




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Post by -DeToX- »

Back on Track. Nice Man
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Post by jzimmer09 »

i meant wheres the wheel?
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uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
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Post by StalkingGrunt911 »

jzimmer09 wrote:i meant wheres the wheel?
He probably made it's X cordinate really low so it don't spawn where it is suppose to or he just nulled out the shaders for it because your not really going to be playing inside the map anyways.
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Post by KillOnSight213 »

or he nulled out the machine itself
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Post by ScottyGEE »

@JC
Sorry man...Its was offtopic anyway...You speak fine english for someone not fluent in it...Best I can do is count to one hundred in japanese... Or say "any you" in italian :D God I'm tri-lingual...

but to keep things on track, I'd say you should keep with this WIP...Add some sounds of water flowing and wind blowing to up the atmosphere
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Post by snakejknight »

suggestion... remove invidible walls and put a death zone at water level. then add banshies
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Post by r0tten »

snakejknight wrote:suggestion... remove invidible walls and put a death zone at water level. then add banshies
suggestions, read all posts before making suggestions


he said he couldnt get it to work correctly.
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Post by JesseCuster »

Hey.....a few new pics up on first post, to see the procress :wink:

http://files.halomods.com/viewtopic.php?t=60578
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Post by GametagAeonFlux »

Where's the shark? And Samuel L. Jackson?

But really...neat mod.
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Post by G.I.R. »

Awesome JC ;)

I liked the darker lightmap though ;p
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Post by xXtR1Xm1Xx »

Nice update, map looks huge, cant wait.
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Post by galvination »

Where's the shark? And Samuel L. Jackson?

samuel L jackson FTW!!!

the structure from the cable room looks beast 8)

I'm praying for boats but i guess it ain't possible.. someone get turk on this.. if he can make nitrous he can make a boat god damnit!
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Post by jzimmer09 »

ahahah i just saw this movie on TNT like 2 nights ago... i watched it when fell asleep.. then i had a dream about a shark O.o

WIERD....
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uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
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Post by DoorM4n »

Have you ever seen the movie "Deep Blue Sea?"

It's about a giant shark *cough* *cough*

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Post by xlRainlx »

:shock: jc u are teh 1337ness. sweet mod i think i will go cut myself to ur mods now. :P
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Post by JesseCuster »

Samuel is in the house, but its to dark there, u cant see him :wink:

and about sharks?? i can only say.....be carefull near the water *muahahahah*

Question for all....!!!!!!

When i try to spwan teleporters(scen) over the scenpalette, i cant see them in game....so i need a scen thats looks a bit like a teleportespot and it must be working over scenpalette....any ideas???

But i give the teleporters a second try..maybe i did something wrong..


and another problem.... outside at the sea, there is the cableroom...for me it works fine, after fix slc for host it works fine too...but for nonhost it looks like this

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WTF? the cabelroom spawned over itmc/floating-true, than i try it over machpalette, same effect in SLC.... and i nulled the "jmad" too..but nothing help.....anyone got an idea to fix it?
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