W.I.P. Sandwinder

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Halo Boy





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Post by Halo Boy »

There ya go DECOY. This is what I was talking about before. Now THIS, this is very nice looking and probably worthy of outstanding. Now be honest, with what you have before and how that compared to what you have now.. isn't that a huge difference in effort put into a mod?
DECOY




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Post by DECOY »

minor update:

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(A27)matt has put together the desert camo skin for the marines, Im still
waiting on the vehicles, we'll be using Dr.Mattae's weapon models (same
mod team as pyrogulch and grephyropredator mods.... :D )

Im expecting to run a test on the dedi-server for the team this weekend,
then pull it to bits and add the additional items.
http://www.customcrysis.com Crysis mapping / modding site under development.
ds8





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Post by ds8 »

sweet it deosnt really look like sidwinder anymore
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Explosive American





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Post by Explosive American »

It really needs all of the textures brightened. The sand and stuff is just far too dark. You should use a much lighter brown for the sand. Something like BG's sand.
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Jsk1610





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Post by Jsk1610 »

Maybe that might just be his gfx? Anyways, good job man.
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Explosive American





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Post by Explosive American »

No. Look at the pistol and the warthog. It's definitely not his graphics.
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Halo_crazy





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Post by Halo_crazy »

I say more structures :D like 2 story burned out houses or 3 stories :wink:
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DECOY




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Post by DECOY »

Explosive American wrote:It really needs all of the textures brightened. The sand and stuff is just far too dark. You should use a much lighter brown for the sand. Something like BG's sand.
not gonna happen....

I like the ground texture just fine. I did actually toy with the idea of making it a night map at one stage, but maybe the next one, or not.
http://www.customcrysis.com Crysis mapping / modding site under development.
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