W.I.P. Sandwinder
minor update:






(A27)matt has put together the desert camo skin for the marines, Im still
waiting on the vehicles, we'll be using Dr.Mattae's weapon models (same
mod team as pyrogulch and grephyropredator mods....
)
Im expecting to run a test on the dedi-server for the team this weekend,
then pull it to bits and add the additional items.






(A27)matt has put together the desert camo skin for the marines, Im still
waiting on the vehicles, we'll be using Dr.Mattae's weapon models (same
mod team as pyrogulch and grephyropredator mods....

Im expecting to run a test on the dedi-server for the team this weekend,
then pull it to bits and add the additional items.
http://www.customcrysis.com Crysis mapping / modding site under development.
- Explosive American
- Posts: 1131
- Joined: Wed Apr 13, 2005 4:52 pm
- Location: Santa Cruz, CA
- Explosive American
- Posts: 1131
- Joined: Wed Apr 13, 2005 4:52 pm
- Location: Santa Cruz, CA
-
- Posts: 154
- Joined: Mon Sep 19, 2005 3:36 pm
- Contact:
not gonna happen....Explosive American wrote:It really needs all of the textures brightened. The sand and stuff is just far too dark. You should use a much lighter brown for the sand. Something like BG's sand.
I like the ground texture just fine. I did actually toy with the idea of making it a night map at one stage, but maybe the next one, or not.
http://www.customcrysis.com Crysis mapping / modding site under development.