[WIP] Deep Blue Sea*Pics upd. on first page*
- StalkingGrunt911
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He probably made it's X cordinate really low so it don't spawn where it is suppose to or he just nulled out the shaders for it because your not really going to be playing inside the map anyways.jzimmer09 wrote:i meant wheres the wheel?
Last edited by StalkingGrunt911 on Thu Oct 19, 2006 7:09 pm, edited 2 times in total.
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@JC
Sorry man...Its was offtopic anyway...You speak fine english for someone not fluent in it...Best I can do is count to one hundred in japanese... Or say "any you" in italian
God I'm tri-lingual...
but to keep things on track, I'd say you should keep with this WIP...Add some sounds of water flowing and wind blowing to up the atmosphere
Sorry man...Its was offtopic anyway...You speak fine english for someone not fluent in it...Best I can do is count to one hundred in japanese... Or say "any you" in italian

but to keep things on track, I'd say you should keep with this WIP...Add some sounds of water flowing and wind blowing to up the atmosphere
- snakejknight
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- JesseCuster
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Hey.....a few new pics up on first post, to see the procress
http://files.halomods.com/viewtopic.php?t=60578

http://files.halomods.com/viewtopic.php?t=60578
Awesome JC 
I liked the darker lightmap though ;p

I liked the darker lightmap though ;p

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Nice update, map looks huge, cant wait.

Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
- galvination
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- JesseCuster
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Samuel is in the house, but its to dark there, u cant see him
and about sharks?? i can only say.....be carefull near the water *muahahahah*
Question for all....!!!!!!
When i try to spwan teleporters(scen) over the scenpalette, i cant see them in game....so i need a scen thats looks a bit like a teleportespot and it must be working over scenpalette....any ideas???
But i give the teleporters a second try..maybe i did something wrong..
and another problem.... outside at the sea, there is the cableroom...for me it works fine, after fix slc for host it works fine too...but for nonhost it looks like this

WTF? the cabelroom spawned over itmc/floating-true, than i try it over machpalette, same effect in SLC.... and i nulled the "jmad" too..but nothing help.....anyone got an idea to fix it?

and about sharks?? i can only say.....be carefull near the water *muahahahah*
Question for all....!!!!!!
When i try to spwan teleporters(scen) over the scenpalette, i cant see them in game....so i need a scen thats looks a bit like a teleportespot and it must be working over scenpalette....any ideas???
But i give the teleporters a second try..maybe i did something wrong..
and another problem.... outside at the sea, there is the cableroom...for me it works fine, after fix slc for host it works fine too...but for nonhost it looks like this

WTF? the cabelroom spawned over itmc/floating-true, than i try it over machpalette, same effect in SLC.... and i nulled the "jmad" too..but nothing help.....anyone got an idea to fix it?