[Halo 2] [Expanded] - xlRainlx

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Hawaiian Modder




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Post by Hawaiian Modder »

Care to share how you made the weapons siny?
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SpecOp44




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Post by SpecOp44 »

Very nice Rain. We seem to be seeing more and more great mods form you. :wink:
Hawaiian Modder wrote:Care to share how you made the weapons siny?
Shade45's Shader editor maybe?
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Post by -DeToX- »

Dxt1 Bumpmaps Can make things shiny if done correctly...

Just like my REALLY old StreetHog with Flame Vinyl's RIMS were really shiny.
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Post by ledgendary »

I like it. I think the magnum loosk great and the plasma grenade exposion looks cool. :D
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Post by ScottyGEE »

-DeToX- wrote:Dxt1 Bumpmaps Can make things shiny if done correctly...

Just like my REALLY old StreetHog with Flame Vinyl's RIMS were really shiny.
Hehe thats almost a contradiction :P DXT1 bumpmaps aren't proper ;) But yeh I get you...Could have made a similar effect if you did what I said too though...
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xlRainlx




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Post by xlRainlx »

ScottyGEE wrote: I'm lovin the alpha-mapless weapons though, even though its nothing to write home about in terms on how to do it, it makes the weapons nice a shiny...
this way is much easier than editing the bump maps. :wink:
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